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audio: Bug fix: Test failures on browsers
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a17fea39a1
commit
07c10880f4
@ -144,7 +144,24 @@ func NewContext(sampleRate int) *Context {
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theContext.m.Unlock()
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theContext.m.Unlock()
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}
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}
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theContextLock.Unlock()
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theContextLock.Unlock()
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return err
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if err != nil {
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return err
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}
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// Now reader players cannot call removePlayers from themselves in the current implementation.
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// Underlying playering can be the pause state after fishing its playing,
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// but there is no way to notify this to readerPlayers so far.
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// Instead, let's check the states proactively every frame.
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for p := range c.players {
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rp, ok := p.(*readerPlayer)
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if !ok {
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break
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}
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if !rp.IsPlaying() {
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delete(c.players, p)
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}
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}
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return nil
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})
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})
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return c
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return c
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@ -30,7 +30,7 @@ func setup() {
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}
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}
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func teardown() {
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func teardown() {
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ResetContext()
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ResetContextForTesting()
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context = nil
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context = nil
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}
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}
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@ -16,31 +16,109 @@ package audio
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import (
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import (
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"io"
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"io"
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"io/ioutil"
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"sync"
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)
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)
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type (
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type (
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dummyDriver struct{}
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dummyWriterPlayerDriver struct{}
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dummyPlayer struct{}
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dummyWriterPlayer struct{}
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)
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)
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func (d *dummyDriver) NewPlayer() io.WriteCloser {
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func (d *dummyWriterPlayerDriver) NewPlayer() io.WriteCloser {
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return &dummyPlayer{}
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return &dummyWriterPlayer{}
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}
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}
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func (d *dummyDriver) Close() error {
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func (d *dummyWriterPlayerDriver) Close() error {
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return nil
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return nil
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}
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}
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func (p *dummyPlayer) Write(b []byte) (int, error) {
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func (p *dummyWriterPlayer) Write(b []byte) (int, error) {
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return len(b), nil
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return len(b), nil
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}
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}
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func (p *dummyPlayer) Close() error {
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func (p *dummyWriterPlayer) Close() error {
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return nil
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return nil
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}
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}
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func init() {
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func init() {
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writerDriverForTesting = &dummyDriver{}
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writerDriverForTesting = &dummyWriterPlayerDriver{}
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}
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type (
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dummyReaderPlayerDriver struct{}
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dummyReaderPlayer struct {
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r io.Reader
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playing bool
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volume float64
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m sync.Mutex
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}
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)
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func (d *dummyReaderPlayerDriver) NewPlayer(r io.Reader) readerDriverPlayer {
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return &dummyReaderPlayer{
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r: r,
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volume: 1,
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}
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}
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func (d *dummyReaderPlayerDriver) Close() error {
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return nil
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}
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func (p *dummyReaderPlayer) Pause() {
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p.m.Lock()
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p.playing = false
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p.m.Unlock()
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}
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func (p *dummyReaderPlayer) Play() {
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p.m.Lock()
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p.playing = true
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p.m.Unlock()
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go func() {
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if _, err := ioutil.ReadAll(p.r); err != nil {
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panic(err)
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}
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p.m.Lock()
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p.playing = false
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p.m.Unlock()
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}()
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}
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func (p *dummyReaderPlayer) IsPlaying() bool {
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p.m.Lock()
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defer p.m.Unlock()
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return p.playing
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}
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func (p *dummyReaderPlayer) Reset() {
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p.m.Lock()
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defer p.m.Unlock()
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p.playing = false
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}
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func (p *dummyReaderPlayer) Volume() float64 {
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return p.volume
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}
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func (p *dummyReaderPlayer) SetVolume(volume float64) {
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p.volume = volume
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}
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func (p *dummyReaderPlayer) UnplayedBufferSize() int64 {
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return 0
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}
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func (p *dummyReaderPlayer) Close() error {
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p.m.Lock()
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defer p.m.Unlock()
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p.playing = false
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return nil
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}
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func init() {
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readerDriverForTesting = &dummyReaderPlayerDriver{}
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}
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}
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type dummyHook struct {
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type dummyHook struct {
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@ -78,6 +156,6 @@ func PlayersNumForTesting() int {
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return n
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return n
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}
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}
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func ResetContext() {
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func ResetContextForTesting() {
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theContext = nil
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theContext = nil
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}
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}
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@ -60,17 +60,23 @@ type readerPlayerFactory struct {
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sampleRate int
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sampleRate int
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}
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}
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var readerDriverForTesting readerDriver
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func newReaderPlayerFactory(sampleRate int) *readerPlayerFactory {
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func newReaderPlayerFactory(sampleRate int) *readerPlayerFactory {
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return &readerPlayerFactory{
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f := &readerPlayerFactory{
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sampleRate: sampleRate,
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sampleRate: sampleRate,
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}
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}
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if readerDriverForTesting != nil {
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f.driver = readerDriverForTesting
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}
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// TODO: Consider the hooks.
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// TODO: Consider the hooks.
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return f
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}
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}
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type readerPlayer struct {
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type readerPlayer struct {
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context *Context
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context *Context
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player readerDriverPlayer
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player readerDriverPlayer
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src *timeStream
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stream *timeStream
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factory *readerPlayerFactory
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factory *readerPlayerFactory
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m sync.Mutex
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m sync.Mutex
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}
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}
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@ -84,7 +90,7 @@ func (f *readerPlayerFactory) newPlayerImpl(context *Context, src io.Reader) (pl
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p := &readerPlayer{
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p := &readerPlayer{
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context: context,
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context: context,
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src: s,
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stream: s,
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factory: f,
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factory: f,
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}
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}
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return p, nil
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return p, nil
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@ -104,7 +110,7 @@ func (p *readerPlayer) ensurePlayer() error {
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p.factory.driver = d
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p.factory.driver = d
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}
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}
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if p.player == nil {
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if p.player == nil {
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p.player = p.factory.driver.NewPlayer(p.src)
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p.player = p.factory.driver.NewPlayer(p.stream)
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}
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}
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return nil
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return nil
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}
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}
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@ -131,7 +137,8 @@ func (p *readerPlayer) Pause() {
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n := p.player.UnplayedBufferSize()
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n := p.player.UnplayedBufferSize()
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p.player.Pause()
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p.player.Pause()
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p.src.Unread(int(n))
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p.stream.Unread(int(n))
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p.context.removePlayer(p)
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}
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}
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func (p *readerPlayer) IsPlaying() bool {
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func (p *readerPlayer) IsPlaying() bool {
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@ -171,8 +178,8 @@ func (p *readerPlayer) Close() error {
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p.m.Lock()
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p.m.Lock()
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defer p.m.Unlock()
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defer p.m.Unlock()
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p.context.removePlayer(p)
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if p.player != nil {
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if p.player != nil {
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p.player.Pause()
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return p.player.Close()
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return p.player.Close()
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}
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}
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return nil
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return nil
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@ -186,7 +193,7 @@ func (p *readerPlayer) Current() time.Duration {
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return 0
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return 0
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}
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}
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sample := (p.src.Current() - p.player.UnplayedBufferSize()) / bytesPerSample
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sample := (p.stream.Current() - p.player.UnplayedBufferSize()) / bytesPerSample
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return time.Duration(sample) * time.Second / time.Duration(p.factory.sampleRate)
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return time.Duration(sample) * time.Second / time.Duration(p.factory.sampleRate)
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}
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}
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@ -206,11 +213,11 @@ func (p *readerPlayer) Seek(offset time.Duration) error {
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}
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}
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p.player.Reset()
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p.player.Reset()
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}
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}
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return p.src.Seek(offset)
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return p.stream.Seek(offset)
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}
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}
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func (p *readerPlayer) source() io.Reader {
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func (p *readerPlayer) source() io.Reader {
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return p.src
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return p.stream.r
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}
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}
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type timeStream struct {
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type timeStream struct {
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