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graphics: Add newImageImpl
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parent
006f918b8e
commit
085336d50f
39
image.go
39
image.go
@ -198,21 +198,18 @@ type DrawImageOptions struct {
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//
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// This function is concurrent-safe.
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func NewImage(width, height int, filter Filter) (*Image, error) {
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image := &imageImpl{
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width: width,
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height: height,
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filter: filter,
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}
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var err error
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image.image, err = graphics.NewImage(width, height, glFilter(filter))
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i, err := graphics.NewImage(width, height, glFilter(filter))
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if err != nil {
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return nil, err
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}
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runtime.SetFinalizer(image, (*imageImpl).Dispose)
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if err := image.image.Fill(color.Transparent); err != nil {
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img, err := newImageImpl(i, filter)
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if err != nil {
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return nil, err
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}
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eimg, err := theImages.add(image)
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if err := img.image.Fill(color.Transparent); err != nil {
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return nil, err
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}
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eimg, err := theImages.add(img)
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if err != nil {
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return nil, err
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}
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@ -240,19 +237,13 @@ func NewImageFromImage(source image.Image, filter Filter) (*Image, error) {
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for j := 0; j < h; j++ {
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copy(pixels[j*w*4:(j+1)*w*4], rgbaImg.Pix[j*rgbaImg.Stride:])
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}
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img := &imageImpl{
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width: w,
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height: h,
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filter: filter,
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pixels: pixels,
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}
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var err error
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img.image, err = graphics.NewImageFromImage(rgbaImg, glFilter(filter))
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i, err := graphics.NewImageFromImage(rgbaImg, glFilter(filter))
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if err != nil {
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// TODO: texture should be removed here?
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return nil, err
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}
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runtime.SetFinalizer(img, (*imageImpl).Dispose)
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img, err := newImageImpl(i, filter)
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img.pixels = pixels
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eimg, err := theImages.add(img)
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if err != nil {
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return nil, err
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@ -265,13 +256,11 @@ func newImageWithScreenFramebuffer(width, height int) (*Image, error) {
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if err != nil {
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return nil, err
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}
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img := &imageImpl{
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image: i,
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width: width,
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height: height,
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screen: true,
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img, err := newImageImpl(i, FilterNearest)
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if err != nil {
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return nil, err
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}
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runtime.SetFinalizer(img, (*imageImpl).Dispose)
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img.screen = true
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eimg, err := theImages.add(img)
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if err != nil {
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return nil, err
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12
imageimpl.go
12
imageimpl.go
@ -40,6 +40,18 @@ type imageImpl struct {
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m sync.Mutex
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}
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func newImageImpl(image *graphics.Image, filter Filter) (*imageImpl, error) {
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w, h := image.Size()
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i := &imageImpl{
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image: image,
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width: w,
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height: h,
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filter: filter,
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}
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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}
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func (i *imageImpl) Fill(clr color.Color) error {
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i.m.Lock()
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defer i.m.Unlock()
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@ -24,10 +24,15 @@ import (
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type Image struct {
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texture *texture
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framebuffer *framebuffer
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width int
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height int
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}
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func NewImage(width, height int, filter opengl.Filter) (*Image, error) {
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i := &Image{}
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i := &Image{
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width: width,
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height: height,
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}
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c := &newImageCommand{
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result: i,
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width: width,
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@ -39,7 +44,11 @@ func NewImage(width, height int, filter opengl.Filter) (*Image, error) {
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}
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func NewImageFromImage(img *image.RGBA, filter opengl.Filter) (*Image, error) {
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i := &Image{}
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s := img.Bounds().Size()
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i := &Image{
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width: s.X,
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height: s.Y,
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}
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c := &newImageFromImageCommand{
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result: i,
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img: img,
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@ -50,7 +59,10 @@ func NewImageFromImage(img *image.RGBA, filter opengl.Filter) (*Image, error) {
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}
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func NewScreenFramebufferImage(width, height int) (*Image, error) {
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i := &Image{}
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i := &Image{
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width: width,
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height: height,
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}
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c := &newScreenFramebufferImageCommand{
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result: i,
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width: width,
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@ -68,6 +80,10 @@ func (i *Image) Dispose() error {
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return nil
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}
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func (i *Image) Size() (int, int) {
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return i.width, i.height
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}
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func (i *Image) Fill(clr color.Color) error {
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c := &fillCommand{
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dst: i,
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