mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
internal/ui: a more robust fix for the unfocused-window loop
Depending on the member variable bufferOnceSwapped is a little fragile. Detect whether the window is shown or not instead. Updates #2620
This commit is contained in:
parent
3564a44638
commit
09d2459f1c
@ -1019,7 +1019,8 @@ func (u *userInterfaceImpl) update() (float64, float64, error) {
|
||||
return 0, 0, err
|
||||
}
|
||||
|
||||
for u.bufferOnceSwapped && !u.isRunnableOnUnfocused() && u.window.GetAttrib(glfw.Focused) == 0 && !u.window.ShouldClose() {
|
||||
// In the initial state on macOS, the window is not shown (#2620).
|
||||
for u.window.GetAttrib(glfw.Visible) != 0 && !u.isRunnableOnUnfocused() && u.window.GetAttrib(glfw.Focused) == 0 && !u.window.ShouldClose() {
|
||||
if err := hooks.SuspendAudio(); err != nil {
|
||||
return 0, 0, err
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user