internal/ui: make virtual keyboard keys work at least on Android

Updates #2898
This commit is contained in:
Hajime Hoshi 2024-01-31 03:34:32 +09:00
parent 2d62de25ed
commit 0adc1ad681
2 changed files with 152 additions and 19 deletions

View File

@ -21,6 +21,11 @@ import (
) )
var ( var (
stringAlt = js.ValueOf("Alt")
stringControl = js.ValueOf("Control")
stringMeta = js.ValueOf("Meta")
stringShift = js.ValueOf("Shift")
stringKeydown = js.ValueOf("keydown") stringKeydown = js.ValueOf("keydown")
stringKeyup = js.ValueOf("keyup") stringKeyup = js.ValueOf("keyup")
stringMousedown = js.ValueOf("mousedown") stringMousedown = js.ValueOf("mousedown")
@ -57,20 +62,74 @@ var codeToMouseButton = map[int]MouseButton{
4: MouseButton4, 4: MouseButton4,
} }
func (u *UserInterface) keyDown(code js.Value) { func eventToKeys(e js.Value) (key0, key1 Key, fromKeyProperty bool) {
id := jsCodeToID(code) id := jsCodeToID(e.Get("code"))
if id < 0 { if id >= 0 {
return return id, -1, false
} }
u.inputState.KeyPressed[id] = true
// With a virtual keyboard on mobile devices, e.code is empty. Use a 'key' property instead (#2898).
key := e.Get("key")
// The key property doesn't distinghlish between left and right modifier keys.
// Let's assume both keys are pressed.
switch {
case key.Equal(stringAlt):
return KeyAltLeft, KeyAltRight, true
case key.Equal(stringControl):
return KeyControlLeft, KeyControlRight, true
case key.Equal(stringMeta):
return KeyMetaLeft, KeyMetaRight, true
case key.Equal(stringShift):
return KeyShiftLeft, KeyShiftRight, true
}
for uiKey, jsKey := range uiKeyToJSKey {
if key.Equal(jsKey) {
return uiKey, -1, true
}
}
return -1, -1, false
} }
func (u *UserInterface) keyUp(code js.Value) { func (u *UserInterface) keyDown(event js.Value) {
id := jsCodeToID(code) key0, key1, fromKeyProperty := eventToKeys(event)
if id < 0 { if key0 >= 0 {
return // If the key value comes from a 'key' property, a 'keydown' and 'keyup' event might be fired too quickly.
// Record the key duration to prevent immediate resetting a key state by a 'keyup' event.
// Resetting a key state is delayed until the next tick. See updateInputState.
if fromKeyProperty && !u.inputState.KeyPressed[key0] {
if u.keyDurationsByKeyProperty == nil {
u.keyDurationsByKeyProperty = map[Key]int{}
}
u.keyDurationsByKeyProperty[key0] = 1
}
u.inputState.KeyPressed[key0] = true
}
if key1 >= 0 {
if fromKeyProperty && !u.inputState.KeyPressed[key1] {
if u.keyDurationsByKeyProperty == nil {
u.keyDurationsByKeyProperty = map[Key]int{}
}
u.keyDurationsByKeyProperty[key1] = 1
}
u.inputState.KeyPressed[key1] = true
}
}
func (u *UserInterface) keyUp(event js.Value) {
key0, key1, fromKeyProperty := eventToKeys(event)
if key0 >= 0 {
if !fromKeyProperty || u.keyDurationsByKeyProperty[key0] == 0 {
u.inputState.KeyPressed[key0] = false
}
}
if key1 >= 0 {
if !fromKeyProperty || u.keyDurationsByKeyProperty[key1] == 0 {
u.inputState.KeyPressed[key1] = false
}
} }
u.inputState.KeyPressed[id] = false
} }
func (u *UserInterface) mouseDown(code int) { func (u *UserInterface) mouseDown(code int) {
@ -91,9 +150,9 @@ func (u *UserInterface) updateInputFromEvent(e js.Value) error {
u.inputState.appendRune(r) u.inputState.appendRune(r)
} }
} }
u.keyDown(e.Get("code")) u.keyDown(e)
case t.Equal(stringKeyup): case t.Equal(stringKeyup):
u.keyUp(e.Get("code")) u.keyUp(e)
case t.Equal(stringMousedown): case t.Equal(stringMousedown):
u.mouseDown(e.Get("button").Int()) u.mouseDown(e.Get("button").Int())
u.setMouseCursorFromEvent(e) u.setMouseCursorFromEvent(e)
@ -236,6 +295,16 @@ func (u *UserInterface) saveCursorPosition() {
} }
func (u *UserInterface) updateInputState() error { func (u *UserInterface) updateInputState() error {
// Reset the key state if a key is pressed by a 'key' property and the key's duration is big enough.
for key, duration := range u.keyDurationsByKeyProperty {
if duration >= 2 {
delete(u.keyDurationsByKeyProperty, key)
u.inputState.KeyPressed[key] = false
continue
}
u.keyDurationsByKeyProperty[key]++
}
s := u.DeviceScaleFactor() s := u.DeviceScaleFactor()
if !math.IsNaN(u.savedCursorX) && !math.IsNaN(u.savedCursorY) { if !math.IsNaN(u.savedCursorX) && !math.IsNaN(u.savedCursorY) {
@ -284,3 +353,66 @@ func (u *UserInterface) updateInputState() error {
return nil return nil
} }
// uiKeyToJSKey is a map from Key values to KeyboardEvent's key values.
// Note that js.Value cannot be a map key.
//
// Reference: https://developer.mozilla.org/en-US/docs/Web/API/UI_Events/Keyboard_event_key_values
var uiKeyToJSKey = map[Key]js.Value{
KeyCapsLock: js.ValueOf("CapsLock"),
KeyNumLock: js.ValueOf("NumLock"),
KeyScrollLock: js.ValueOf("ScrollLock"),
KeyEnter: js.ValueOf("Enter"),
KeyTab: js.ValueOf("Tab"),
KeySpace: js.ValueOf(" "),
KeyArrowDown: js.ValueOf("ArrowDown"),
KeyArrowLeft: js.ValueOf("ArrowLeft"),
KeyArrowRight: js.ValueOf("ArrowRight"),
KeyArrowUp: js.ValueOf("ArrowUp"),
KeyEnd: js.ValueOf("End"),
KeyHome: js.ValueOf("Home"),
KeyPageDown: js.ValueOf("PageDown"),
KeyPageUp: js.ValueOf("PageUp"),
KeyBackspace: js.ValueOf("Backspace"),
KeyDelete: js.ValueOf("Delete"),
KeyInsert: js.ValueOf("Insert"),
KeyContextMenu: js.ValueOf("ContextMenu"),
KeyEscape: js.ValueOf("Escape"),
KeyPause: js.ValueOf("Pause"),
KeyPrintScreen: js.ValueOf("PrintScreen"),
KeyF1: js.ValueOf("F1"),
KeyF2: js.ValueOf("F2"),
KeyF3: js.ValueOf("F3"),
KeyF4: js.ValueOf("F4"),
KeyF5: js.ValueOf("F5"),
KeyF6: js.ValueOf("F6"),
KeyF7: js.ValueOf("F7"),
KeyF8: js.ValueOf("F8"),
KeyF9: js.ValueOf("F9"),
KeyF10: js.ValueOf("F10"),
KeyF11: js.ValueOf("F11"),
KeyF12: js.ValueOf("F12"),
KeyF13: js.ValueOf("F13"),
KeyF14: js.ValueOf("F14"),
KeyF15: js.ValueOf("F15"),
KeyF16: js.ValueOf("F16"),
KeyF17: js.ValueOf("F17"),
KeyF18: js.ValueOf("F18"),
KeyF19: js.ValueOf("F19"),
KeyF20: js.ValueOf("F20"),
KeyNumpadDecimal: js.ValueOf("Decimal"),
KeyNumpadMultiply: js.ValueOf("Multiply"),
KeyNumpadAdd: js.ValueOf("Add"),
KeyNumpadDivide: js.ValueOf("Divide"),
KeyNumpadSubtract: js.ValueOf("Subtract"),
KeyNumpad0: js.ValueOf("0"),
KeyNumpad1: js.ValueOf("1"),
KeyNumpad2: js.ValueOf("2"),
KeyNumpad3: js.ValueOf("3"),
KeyNumpad4: js.ValueOf("4"),
KeyNumpad5: js.ValueOf("5"),
KeyNumpad6: js.ValueOf("6"),
KeyNumpad7: js.ValueOf("7"),
KeyNumpad8: js.ValueOf("8"),
KeyNumpad9: js.ValueOf("9"),
}

View File

@ -100,13 +100,14 @@ type userInterfaceImpl struct {
deviceScaleFactor float64 deviceScaleFactor float64
context *context context *context
inputState InputState inputState InputState
cursorXInClient float64 keyDurationsByKeyProperty map[Key]int
cursorYInClient float64 cursorXInClient float64
origCursorXInClient float64 cursorYInClient float64
origCursorYInClient float64 origCursorXInClient float64
touchesInClient []touchInClient origCursorYInClient float64
touchesInClient []touchInClient
savedCursorX float64 savedCursorX float64
savedCursorY float64 savedCursorY float64