mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
parent
3306a957ba
commit
0bbf0d5291
@ -131,40 +131,44 @@ func playNote(scoreIndex int) rune {
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return rune(note)
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}
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var (
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scoreIndex = 0
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frames = 0
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type Game struct {
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scoreIndex int
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frames int
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currentNote rune
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)
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}
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func update(screen *ebiten.Image) error {
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func (g *Game) Update(screen *ebiten.Image) error {
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// Play notes for each half second.
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if frames%30 == 0 && audioContext.IsReady() {
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currentNote = playNote(scoreIndex)
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scoreIndex++
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scoreIndex %= len(score)
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}
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frames++
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if ebiten.IsDrawingSkipped() {
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return nil
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if g.frames%30 == 0 && audioContext.IsReady() {
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g.currentNote = playNote(g.scoreIndex)
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g.scoreIndex++
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g.scoreIndex %= len(score)
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}
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g.frames++
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return nil
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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msg := "Note: "
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if currentNote == 'R' || currentNote == 0 {
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if g.currentNote == 'R' || g.currentNote == 0 {
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msg += "-"
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} else {
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msg += string(currentNote)
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msg += string(g.currentNote)
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}
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if !audioContext.IsReady() {
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msg += "\n\n(If the audio doesn't start,\n click the screen or press keys)"
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}
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ebitenutil.DebugPrint(screen, msg)
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return nil
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return screenWidth, screenHeight
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}
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func main() {
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "PCM (Ebiten Demo)"); err != nil {
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ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
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ebiten.SetWindowTitle("PCM (Ebiten Demo)")
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if err := ebiten.RunGame(&Game{}); err != nil {
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log.Fatal(err)
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}
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}
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@ -35,11 +35,13 @@ var (
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gophersImage *ebiten.Image
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)
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func update(screen *ebiten.Image) error {
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if ebiten.IsDrawingSkipped() {
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return nil
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}
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type Game struct{}
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func (g *Game) Update(screen *ebiten.Image) error {
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return nil
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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// Split the image into horizontal lines and draw them with different scales.
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op := &ebiten.DrawImageOptions{}
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w, h := gophersImage.Size()
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@ -60,7 +62,10 @@ func update(screen *ebiten.Image) error {
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screen.DrawImage(gophersImage.SubImage(image.Rect(0, i, w, i+1)).(*ebiten.Image), op)
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}
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return nil
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return screenWidth, screenHeight
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}
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func main() {
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@ -79,7 +84,9 @@ func main() {
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}
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gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault)
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Perspective (Ebiten Demo)"); err != nil {
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ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
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ebiten.SetWindowTitle("Perspective (Ebiten Demo)")
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if err := ebiten.RunGame(&Game{}); err != nil {
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log.Fatal(err)
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}
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}
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@ -201,7 +201,10 @@ var (
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}
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)
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func update(screen *ebiten.Image) error {
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type Game struct {
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}
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func (g *Game) Update(screen *ebiten.Image) error {
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// The piano data is still being initialized.
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// Get the progress if available.
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if !pianoNoteSamplesInited {
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@ -220,20 +223,24 @@ func update(screen *ebiten.Image) error {
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playNote(baseFreq * math.Exp2(float64(i-1)/12.0))
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}
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}
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return nil
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}
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if ebiten.IsDrawingSkipped() {
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return nil
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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screen.Fill(color.RGBA{0x80, 0x80, 0xc0, 0xff})
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screen.DrawImage(pianoImage, nil)
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ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f", ebiten.CurrentTPS()))
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return nil
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return screenWidth, screenHeight
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}
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func main() {
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Piano (Ebiten Demo)"); err != nil {
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ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
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ebiten.SetWindowTitle("Piano (Ebiten Demo)")
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if err := ebiten.RunGame(&Game{}); err != nil {
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log.Fatal(err)
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}
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}
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@ -86,7 +86,7 @@ func (c *char) tryJump() {
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//
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// if gopher.y == groundY * unit {
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// ...
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gopher.vy = -10 * unit
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c.vy = -10 * unit
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}
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func (c *char) update() {
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@ -120,41 +120,50 @@ func (c *char) draw(screen *ebiten.Image) {
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screen.DrawImage(s, op)
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}
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var gopher = &char{x: 50 * unit, y: groundY * unit}
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type Game struct {
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gopher *char
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}
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func (g *Game) Update(screen *ebiten.Image) error {
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if g.gopher == nil {
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g.gopher = &char{x: 50 * unit, y: groundY * unit}
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}
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func update(screen *ebiten.Image) error {
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// Controls
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if ebiten.IsKeyPressed(ebiten.KeyA) || ebiten.IsKeyPressed(ebiten.KeyLeft) {
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gopher.vx = -4 * unit
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g.gopher.vx = -4 * unit
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} else if ebiten.IsKeyPressed(ebiten.KeyD) || ebiten.IsKeyPressed(ebiten.KeyRight) {
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gopher.vx = 4 * unit
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g.gopher.vx = 4 * unit
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}
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if inpututil.IsKeyJustPressed(ebiten.KeySpace) {
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gopher.tryJump()
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}
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gopher.update()
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if ebiten.IsDrawingSkipped() {
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return nil
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g.gopher.tryJump()
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}
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g.gopher.update()
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return nil
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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// Draws Background Image
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Scale(0.5, 0.5)
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screen.DrawImage(backgroundImage, op)
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// Draws the Gopher
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gopher.draw(screen)
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g.gopher.draw(screen)
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// Show the message
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msg := fmt.Sprintf("TPS: %0.2f\nPress the space key to jump.", ebiten.CurrentTPS())
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ebitenutil.DebugPrint(screen, msg)
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}
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return nil
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return screenWidth, screenHeight
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}
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func main() {
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if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Platformer (Ebiten Demo)"); err != nil {
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ebiten.SetWindowSize(screenWidth, screenHeight)
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ebiten.SetWindowTitle("Platformer (Ebiten Demo)")
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if err := ebiten.RunGame(&Game{}); err != nil {
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panic(err)
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}
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}
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@ -40,13 +40,6 @@ func init() {
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emptyImage.Fill(color.White)
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}
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var (
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vertices []ebiten.Vertex
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ngon = 10
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prevNgon = 0
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)
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func genVertices(num int) []ebiten.Vertex {
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const (
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centerX = screenWidth / 2
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@ -98,43 +91,54 @@ func genVertices(num int) []ebiten.Vertex {
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return vs
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}
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func update(screen *ebiten.Image) error {
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type Game struct {
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vertices []ebiten.Vertex
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ngon int
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prevNgon int
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}
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func (g *Game) Update(screen *ebiten.Image) error {
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if inpututil.IsKeyJustPressed(ebiten.KeyLeft) {
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ngon--
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if ngon < 1 {
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ngon = 1
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g.ngon--
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if g.ngon < 1 {
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g.ngon = 1
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}
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}
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if inpututil.IsKeyJustPressed(ebiten.KeyRight) {
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ngon++
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if ngon > 120 {
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ngon = 120
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g.ngon++
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if g.ngon > 120 {
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g.ngon = 120
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}
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}
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if prevNgon != ngon || len(vertices) == 0 {
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vertices = genVertices(ngon)
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prevNgon = ngon
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if g.prevNgon != g.ngon || len(g.vertices) == 0 {
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g.vertices = genVertices(g.ngon)
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g.prevNgon = g.ngon
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}
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if ebiten.IsDrawingSkipped() {
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return nil
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}
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op := &ebiten.DrawTrianglesOptions{}
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indices := []uint16{}
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for i := 0; i < ngon; i++ {
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indices = append(indices, uint16(i), uint16(i+1)%uint16(ngon), uint16(ngon))
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}
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screen.DrawTriangles(vertices, indices, emptyImage, op)
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msg := fmt.Sprintf("TPS: %0.2f\n%d-gon\nPress <- or -> to change the number of the vertices", ebiten.CurrentTPS(), ngon)
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ebitenutil.DebugPrint(screen, msg)
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return nil
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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op := &ebiten.DrawTrianglesOptions{}
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indices := []uint16{}
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for i := 0; i < g.ngon; i++ {
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indices = append(indices, uint16(i), uint16(i+1)%uint16(g.ngon), uint16(g.ngon))
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}
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screen.DrawTriangles(g.vertices, indices, emptyImage, op)
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msg := fmt.Sprintf("TPS: %0.2f\n%d-gon\nPress <- or -> to change the number of the vertices", ebiten.CurrentTPS(), g.ngon)
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ebitenutil.DebugPrint(screen, msg)
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return screenWidth, screenHeight
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}
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func main() {
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if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Polygons (Ebiten Demo)"); err != nil {
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ebiten.SetWindowSize(screenWidth, screenHeight)
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ebiten.SetWindowTitle("Polygons (Ebiten Demo)")
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if err := ebiten.RunGame(&Game{ngon: 10}); err != nil {
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log.Fatal(err)
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}
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}
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