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Move main.go; Change the package name blocks -> main
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@ -1,4 +1,4 @@
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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@ -7,7 +7,7 @@ import (
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)
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)
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func init() {
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func init() {
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texturePaths["font"] = "images/blocks/font.png"
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texturePaths["font"] = "../images/blocks/font.png"
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}
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}
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const charWidth = 8
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const charWidth = 8
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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@ -10,7 +10,7 @@ import (
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)
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)
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func init() {
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func init() {
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texturePaths["empty"] = "images/blocks/empty.png"
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texturePaths["empty"] = "../images/blocks/empty.png"
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}
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}
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type GameScene struct {
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type GameScene struct {
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/input"
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"github.com/hajimehoshi/ebiten/input"
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@ -2,7 +2,6 @@ package main
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import (
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import (
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"flag"
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"flag"
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"github.com/hajimehoshi/ebiten/example/blocks"
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"github.com/hajimehoshi/ebiten/ui"
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"github.com/hajimehoshi/ebiten/ui"
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"github.com/hajimehoshi/ebiten/ui/glfw"
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"github.com/hajimehoshi/ebiten/ui/glfw"
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"log"
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"log"
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@ -29,8 +28,8 @@ func main() {
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}
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}
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u := new(glfw.UI)
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u := new(glfw.UI)
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game := blocks.NewGame()
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game := NewGame()
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if err := ui.Run(u, game, blocks.ScreenWidth, blocks.ScreenHeight, 2, "Ebiten Demo", 60); err != nil {
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if err := ui.Run(u, game, ScreenWidth, ScreenHeight, 2, "Ebiten Demo", 60); err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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}
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}
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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@ -6,7 +6,7 @@ import (
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)
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)
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func init() {
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func init() {
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texturePaths["blocks"] = "images/blocks/blocks.png"
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texturePaths["blocks"] = "../images/blocks/blocks.png"
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}
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}
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type Angle int
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type Angle int
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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package blocks
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten/graphics"
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"github.com/hajimehoshi/ebiten/graphics"
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@ -8,7 +8,7 @@ import (
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)
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)
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func init() {
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func init() {
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texturePaths["background"] = "images/blocks/background.png"
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texturePaths["background"] = "../images/blocks/background.png"
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}
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}
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type TitleScene struct {
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type TitleScene struct {
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@ -22,15 +22,15 @@ changed easily.
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## How to execute the example
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## How to execute the example
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```
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```
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:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example
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:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example/blocks
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:; go run main.go
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:; go run *.go
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```
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```
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### How to benchmark the example
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### How to benchmark the example
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```
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```
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:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example
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:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example/blocks
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:; go build -o=example main.go
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:; go build -o=example *.go
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:; ./example -cpuprofile=cpu.out
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:; ./example -cpuprofile=cpu.out
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:; go tool pprof ./example cpu.out
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:; go tool pprof ./example cpu.out
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```
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```
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