mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
internal/glfw: add const definitions
This is one of the steps to merge internal/glfw and internal/goglfw. Updates #2703
This commit is contained in:
parent
84030a3f77
commit
0e722669ef
@ -45,54 +45,100 @@ const (
|
||||
)
|
||||
|
||||
const (
|
||||
ModShift = ModifierKey(0x0001)
|
||||
ModControl = ModifierKey(0x0002)
|
||||
ModAlt = ModifierKey(0x0004)
|
||||
ModAlt = ModifierKey(0x0004)
|
||||
ModCapsLock = ModifierKey(0x0010)
|
||||
ModControl = ModifierKey(0x0002)
|
||||
ModNumLock = ModifierKey(0x0020)
|
||||
ModShift = ModifierKey(0x0001)
|
||||
ModSuper = ModifierKey(0x0008)
|
||||
)
|
||||
|
||||
const (
|
||||
MouseButtonLeft = MouseButton(0)
|
||||
MouseButtonRight = MouseButton(1)
|
||||
MouseButtonMiddle = MouseButton(2)
|
||||
MouseButton3 = MouseButton(3)
|
||||
MouseButton4 = MouseButton(4)
|
||||
MouseButton1 = MouseButton(0)
|
||||
MouseButton2 = MouseButton(1)
|
||||
MouseButton3 = MouseButton(2)
|
||||
MouseButton4 = MouseButton(3)
|
||||
MouseButton5 = MouseButton(4)
|
||||
MouseButton6 = MouseButton(5)
|
||||
MouseButton7 = MouseButton(6)
|
||||
MouseButton8 = MouseButton(7)
|
||||
MouseButtonLast = MouseButton8
|
||||
MouseButtonLeft = MouseButton1
|
||||
MouseButtonRight = MouseButton2
|
||||
MouseButtonMiddle = MouseButton3
|
||||
)
|
||||
|
||||
const (
|
||||
AutoIconify = Hint(0x00020006)
|
||||
ClientAPI = Hint(0x00022001)
|
||||
ContextCreationAPI = Hint(0x0002200B)
|
||||
ContextVersionMajor = Hint(0x00022002)
|
||||
ContextVersionMinor = Hint(0x00022003)
|
||||
Decorated = Hint(0x00020005)
|
||||
Floating = Hint(0x00020007)
|
||||
Focused = Hint(0x00020001)
|
||||
FocusOnShow = Hint(0x0002000C)
|
||||
Iconified = Hint(0x00020002)
|
||||
Maximized = Hint(0x00020008)
|
||||
MousePassthrough = Hint(0x0002000D)
|
||||
OpenGLForwardCompatible = Hint(0x00022006)
|
||||
OpenGLProfile = Hint(0x00022008)
|
||||
Resizable = Hint(0x00020003)
|
||||
TransparentFramebuffer = Hint(0x0002000A)
|
||||
Visible = Hint(0x00020004)
|
||||
AccumAlphaBits = Hint(0x0002100A)
|
||||
AccumBlueBits = Hint(0x00021009)
|
||||
AccumGreenBits = Hint(0x00021008)
|
||||
AccumRedBits = Hint(0x00021007)
|
||||
AlphaBits = Hint(0x00021004)
|
||||
AutoIconify = Hint(0x00020006)
|
||||
AuxBuffers = Hint(0x0002100B)
|
||||
BlueBits = Hint(0x00021003)
|
||||
CenterCursor = Hint(0x00020009)
|
||||
ClientAPI = Hint(0x00022001)
|
||||
ContextCreationAPI = Hint(0x0002200B)
|
||||
ContextNoError = Hint(0x0002200A)
|
||||
ContextReleaseBehavior = Hint(0x00022009)
|
||||
ContextRevision = Hint(0x00022004)
|
||||
ContextRobustness = Hint(0x00022005)
|
||||
ContextVersionMajor = Hint(0x00022002)
|
||||
ContextVersionMinor = Hint(0x00022003)
|
||||
Decorated = Hint(0x00020005)
|
||||
DepthBits = Hint(0x00021005)
|
||||
DoubleBuffer = Hint(0x00021010)
|
||||
Floating = Hint(0x00020007)
|
||||
Focused = Hint(0x00020001)
|
||||
FocusOnShow = Hint(0x0002000C)
|
||||
GreenBits = Hint(0x00021002)
|
||||
Hovered = Hint(0x0002000B)
|
||||
Iconified = Hint(0x00020002)
|
||||
Maximized = Hint(0x00020008)
|
||||
MousePassthrough = Hint(0x0002000D)
|
||||
OpenGLDebugContext = Hint(0x00022007)
|
||||
OpenGLForwardCompat = Hint(0x00022006)
|
||||
OpenGLProfile = Hint(0x00022008)
|
||||
RedBits = Hint(0x00021001)
|
||||
RefreshRate = Hint(0x0002100F)
|
||||
Resizable = Hint(0x00020003)
|
||||
Samples = Hint(0x0002100D)
|
||||
ScaleToMonitor = Hint(0x0002200C)
|
||||
SRGBCapable = Hint(0x0002100E)
|
||||
StencilBits = Hint(0x00021006)
|
||||
Stereo = Hint(0x0002100C)
|
||||
TransparentFramebuffer = Hint(0x0002000A)
|
||||
Visible = Hint(0x00020004)
|
||||
)
|
||||
|
||||
const (
|
||||
CursorMode = InputMode(0x00033001)
|
||||
LockKeyMods = InputMode(0x00033004)
|
||||
RawMouseMotion = InputMode(0x00033005)
|
||||
StickyKeysMode = InputMode(0x00033002)
|
||||
StickyMouseButtonsMode = InputMode(0x00033003)
|
||||
)
|
||||
|
||||
const (
|
||||
CursorDisabled = 0x00034003
|
||||
CursorHidden = 0x00034002
|
||||
CursorNormal = 0x00034001
|
||||
EGLContextAPI = 0x00036002
|
||||
NoAPI = 0
|
||||
OpenGLAPI = 0x00030001
|
||||
OpenGLCoreProfile = 0x00032001
|
||||
OpenGLESAPI = 0x00030002
|
||||
AnyReleaseBehavior = 0
|
||||
CursorDisabled = 0x00034003
|
||||
CursorHidden = 0x00034002
|
||||
CursorNormal = 0x00034001
|
||||
EGLContextAPI = 0x00036002
|
||||
LoseContextOnReset = 0x00031002
|
||||
NativeContextAPI = 0x00036001
|
||||
NoAPI = 0
|
||||
NoResetNotification = 0x00031001
|
||||
NoRobustness = 0
|
||||
OpenGLAPI = 0x00030001
|
||||
OpenGLAnyProfile = 0
|
||||
OpenGLCompatProfile = 0x00032002
|
||||
OpenGLCoreProfile = 0x00032001
|
||||
OpenGLESAPI = 0x00030002
|
||||
OSMesaContextAPI = 0x00036003
|
||||
ReleaseBehaviorFlush = 0x00035001
|
||||
ReleaseBehaviorNone = 0x00035002
|
||||
)
|
||||
|
||||
const (
|
||||
@ -108,33 +154,38 @@ const (
|
||||
NoWindowContext = ErrorCode(0x0001000A)
|
||||
)
|
||||
|
||||
func (e ErrorCode) String() string {
|
||||
func (e ErrorCode) Error() string {
|
||||
switch e {
|
||||
case NotInitialized:
|
||||
return "not initialized"
|
||||
return "the GLFW library is not initialized"
|
||||
case NoCurrentContext:
|
||||
return "no current context"
|
||||
return "there is no current context"
|
||||
case InvalidEnum:
|
||||
return "invalid enum"
|
||||
return "invalid argument for enum parameter"
|
||||
case InvalidValue:
|
||||
return "invalid value"
|
||||
return "invalid value for parameter"
|
||||
case OutOfMemory:
|
||||
return "out of memory"
|
||||
case APIUnavailable:
|
||||
return "API unavailable"
|
||||
return "the requested API is unavailable"
|
||||
case VersionUnavailable:
|
||||
return "version unavailable"
|
||||
return "the requested API version is unavailable"
|
||||
case PlatformError:
|
||||
return "platform error"
|
||||
return "a platform-specific error occurred"
|
||||
case FormatUnavailable:
|
||||
return "format unavailable"
|
||||
return "the requested format is unavailable"
|
||||
case NoWindowContext:
|
||||
return "no window context"
|
||||
return "the specified window has no context"
|
||||
default:
|
||||
return fmt.Sprintf("GLFW error code (%d)", e)
|
||||
return fmt.Sprintf("GLFW error (%d)", e)
|
||||
}
|
||||
}
|
||||
|
||||
const (
|
||||
Connected = PeripheralEvent(0x00040001)
|
||||
Disconnected = PeripheralEvent(0x00040002)
|
||||
)
|
||||
|
||||
const (
|
||||
ArrowCursor = StandardCursor(0x00036001)
|
||||
IBeamCursor = StandardCursor(0x00036002)
|
||||
|
@ -36,7 +36,7 @@ func (g *Graphics) SetGLFWClientAPI() {
|
||||
glfw.WindowHint(glfw.ContextVersionMinor, 2)
|
||||
// macOS requires forward-compatible and a core profile.
|
||||
if runtime.GOOS == "darwin" {
|
||||
glfw.WindowHint(glfw.OpenGLForwardCompatible, glfw.True)
|
||||
glfw.WindowHint(glfw.OpenGLForwardCompat, glfw.True)
|
||||
glfw.WindowHint(glfw.OpenGLProfile, glfw.OpenGLCoreProfile)
|
||||
}
|
||||
}
|
||||
|
@ -27,8 +27,8 @@ var glfwMouseButtonToMouseButton = map[glfw.MouseButton]MouseButton{
|
||||
glfw.MouseButtonLeft: MouseButton0,
|
||||
glfw.MouseButtonMiddle: MouseButton1,
|
||||
glfw.MouseButtonRight: MouseButton2,
|
||||
glfw.MouseButton3: MouseButton3,
|
||||
glfw.MouseButton4: MouseButton4,
|
||||
glfw.MouseButton4: MouseButton3,
|
||||
glfw.MouseButton5: MouseButton4,
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) registerInputCallbacks() {
|
||||
|
Loading…
Reference in New Issue
Block a user