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ui: Fix comment
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@ -766,7 +766,7 @@ func (u *userInterface) forceSetScreenSize(width, height int, scale float64, ful
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u.toChangeSize = true
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u.toChangeSize = true
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}
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}
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// currentMonitor returns the monitor most suitable from the current window.
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// currentMonitor returns the monitor most suitable with the current window.
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//
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//
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// currentMonitor must be called on the main thread.
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// currentMonitor must be called on the main thread.
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func (u *userInterface) currentMonitor() *glfw.Monitor {
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func (u *userInterface) currentMonitor() *glfw.Monitor {
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