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devicescale: Use NewLazyDLL on Windows
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parent
7b759faf36
commit
0f450fb1e2
@ -16,33 +16,23 @@
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package devicescale
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// TODO: Use golang.org/x/sys/windows (NewLazyDLL) instead of cgo.
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// #cgo LDFLAGS: -lgdi32
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//
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// #include <windows.h>
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//
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// static char* getDPI(int* dpi) {
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// HDC dc = GetWindowDC(0);
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// *dpi = GetDeviceCaps(dc, LOGPIXELSX);
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// if (!ReleaseDC(0, dc)) {
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// return "ReleaseDC failed";
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// }
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// return "";
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// }
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import "C"
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import (
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"fmt"
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"syscall"
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)
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const logPixelSx = 88
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var (
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user32 = syscall.NewLazyDLL("user32")
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gdi32 = syscall.NewLazyDLL("gdi32")
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)
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var (
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procSetProcessDPIAware = user32.NewProc("SetProcessDPIAware")
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procGetWindowDC = user32.NewProc("GetWindowDC")
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procReleaseDC = user32.NewProc("ReleaseDC")
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procGetDeviceCaps = gdi32.NewProc("GetDeviceCaps")
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)
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func setProcessDPIAware() error {
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@ -56,13 +46,52 @@ func setProcessDPIAware() error {
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return nil
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}
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func getWindowDC(hwnd uintptr) (uintptr, error) {
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r, _, e := syscall.Syscall(procGetWindowDC.Addr(), 1, hwnd, 0, 0)
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if e != 0 {
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return 0, fmt.Errorf("devicescale: GetWindowDC failed: error code: %d", e)
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}
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if r == 0 {
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return 0, fmt.Errorf("devicescale: GetWindowDC failed: returned value: %d", r)
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}
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return r, nil
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}
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func releaseDC(hwnd, hdc uintptr) error {
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r, _, e := syscall.Syscall(procReleaseDC.Addr(), 2, hwnd, hdc, 0)
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if e != 0 {
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return fmt.Errorf("devicescale: ReleaseDC failed: error code: %d", e)
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}
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if r == 0 {
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return fmt.Errorf("devicescale: ReleaseDC failed: returned value: %d", r)
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}
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return nil
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}
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func getDeviceCaps(hdc uintptr, nindex int) (int, error) {
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r, _, e := syscall.Syscall(procGetDeviceCaps.Addr(), 2, hdc, uintptr(nindex), 0)
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if e != 0 {
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return 0, fmt.Errorf("devicescale: GetDeviceCaps failed: error code: %d", e)
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}
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return int(r), nil
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}
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func impl() float64 {
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if err := setProcessDPIAware(); err != nil {
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panic(err)
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}
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dpi := C.int(0)
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if errmsg := C.GoString(C.getDPI(&dpi)); errmsg != "" {
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panic(errmsg)
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dc, err := getWindowDC(0)
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if err != nil {
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panic(err)
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}
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dpi, err := getDeviceCaps(dc, logPixelSx)
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if err != nil {
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panic(err)
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}
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if err := releaseDC(0, dc); err != nil {
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panic(err)
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}
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return float64(dpi) / 96
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}
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