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examples/highdpi: Bug fix: doesn't work well on multiple monitors
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@ -29,6 +29,9 @@ var (
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count int
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highDPIImage *ebiten.Image
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highDPIImageCh = make(chan *ebiten.Image)
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// scale represents the device scale when the application starts.
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scale = 1.0
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)
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func init() {
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@ -48,6 +51,10 @@ func init() {
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}
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func update(screen *ebiten.Image) error {
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// TODO: DeviceScaleFactor() might return different values for different monitors.
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// Add a mode to adjust the screen size along with the current device scale (#705).
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// Now this example uses the device scale initialized at the begining of this application.
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if highDPIImage == nil {
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// Use select and 'default' clause for non-blocking receiving.
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select {
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@ -66,7 +73,6 @@ func update(screen *ebiten.Image) error {
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return nil
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}
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scale := ebiten.DeviceScaleFactor()
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sw, sh := screen.Size()
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w, h := highDPIImage.Size()
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@ -88,7 +94,7 @@ func update(screen *ebiten.Image) error {
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op.Filter = ebiten.FilterLinear
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screen.DrawImage(highDPIImage, op)
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ebitenutil.DebugPrint(screen, fmt.Sprintf("Device Scale Ratio: %0.2f", scale))
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ebitenutil.DebugPrint(screen, fmt.Sprintf("(Init) Device Scale Ratio: %0.2f", scale))
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return nil
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}
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@ -99,7 +105,10 @@ func main() {
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)
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// Pass the invert of scale so that Ebiten's auto scaling by device scale is disabled.
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s := ebiten.DeviceScaleFactor()
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//
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// Note that DeviceScaleFactor cannot be called from init() functions on some environments.
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scale = ebiten.DeviceScaleFactor()
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s := scale
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if err := ebiten.Run(update, int(screenWidth*s), int(screenHeight*s), 1/s, "High DPI (Ebiten Demo)"); err != nil {
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log.Fatal(err)
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}
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