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https://github.com/hajimehoshi/ebiten.git
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pixels: Rename fuctions
This commit is contained in:
parent
558f559323
commit
0fc61ed568
@ -140,7 +140,7 @@ func (c *graphicsContext) UpdateAndDraw(context *opengl.Context, updateCount int
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if err := c.initializeIfNeeded(context); err != nil {
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if err := c.initializeIfNeeded(context); err != nil {
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return err
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return err
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}
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}
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if err := theImagesForRestoring.resetPixels(context); err != nil {
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if err := theImagesForRestoring.ensurePixels(context); err != nil {
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return err
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return err
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}
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}
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for i := 0; i < updateCount; i++ {
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for i := 0; i < updateCount; i++ {
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4
image.go
4
image.go
@ -63,11 +63,11 @@ func (i *images) remove(img *Image) {
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runtime.SetFinalizer(img, nil)
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runtime.SetFinalizer(img, nil)
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}
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}
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func (i *images) resetPixels(context *opengl.Context) error {
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func (i *images) ensurePixels(context *opengl.Context) error {
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i.m.Lock()
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i.m.Lock()
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defer i.m.Unlock()
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defer i.m.Unlock()
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for img := range i.images {
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for img := range i.images {
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if err := img.resetPixels(context); err != nil {
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if err := img.ensurePixels(context); err != nil {
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return err
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return err
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}
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}
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}
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}
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10
imageimpl.go
10
imageimpl.go
@ -53,7 +53,7 @@ func newImageImpl(width, height int, filter Filter, volatile bool) (*imageImpl,
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volatile: volatile,
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volatile: volatile,
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pixels: pixels.NewPixels(img),
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pixels: pixels.NewPixels(img),
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}
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}
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i.pixels.ResetWithPixels(make([]uint8, width*height*4))
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i.pixels.ReplacePixels(make([]uint8, width*height*4))
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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return i, nil
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}
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}
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@ -86,7 +86,7 @@ func newImageImplFromImage(source image.Image, filter Filter) (*imageImpl, error
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filter: filter,
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filter: filter,
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pixels: pixels.NewPixels(img),
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pixels: pixels.NewPixels(img),
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}
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}
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i.pixels.ResetWithPixels(p)
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i.pixels.ReplacePixels(p)
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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return i, nil
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}
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}
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@ -104,7 +104,7 @@ func newScreenImageImpl(width, height int) (*imageImpl, error) {
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screen: true,
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screen: true,
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pixels: pixels.NewPixels(img),
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pixels: pixels.NewPixels(img),
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}
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}
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i.pixels.ResetWithPixels(make([]uint8, width*height*4))
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i.pixels.ReplacePixels(make([]uint8, width*height*4))
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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return i, nil
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}
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}
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@ -198,7 +198,7 @@ func (i *imageImpl) At(x, y int, context *opengl.Context) color.Color {
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return clr
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return clr
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}
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}
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func (i *imageImpl) resetPixels(context *opengl.Context) error {
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func (i *imageImpl) ensurePixels(context *opengl.Context) error {
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i.m.Lock()
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i.m.Lock()
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defer i.m.Unlock()
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defer i.m.Unlock()
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if i.disposed {
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if i.disposed {
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@ -305,7 +305,7 @@ func (i *imageImpl) ReplacePixels(p []uint8) error {
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if i.pixels == nil {
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if i.pixels == nil {
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i.pixels = pixels.NewPixels(i.image)
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i.pixels = pixels.NewPixels(i.image)
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}
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}
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i.pixels.ResetWithPixels(p)
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i.pixels.ReplacePixels(p)
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if i.disposed {
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if i.disposed {
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return errors.New("ebiten: image is already disposed")
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return errors.New("ebiten: image is already disposed")
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}
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}
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@ -46,15 +46,6 @@ func NewPixels(image *graphics.Image) *Pixels {
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}
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}
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}
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}
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func (p *Pixels) ResetWithPixels(pixels []uint8) {
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if p.basePixels == nil {
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p.basePixels = make([]uint8, len(pixels))
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}
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copy(p.basePixels, pixels)
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p.baseColor = nil
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p.drawImageHistory = nil
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}
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func (p *Pixels) Clear() {
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func (p *Pixels) Clear() {
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p.basePixels = nil
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p.basePixels = nil
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p.baseColor = nil
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p.baseColor = nil
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@ -67,6 +58,15 @@ func (p *Pixels) Fill(clr color.Color) {
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p.drawImageHistory = nil
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p.drawImageHistory = nil
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}
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}
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func (p *Pixels) ReplacePixels(pixels []uint8) {
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if p.basePixels == nil {
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p.basePixels = make([]uint8, len(pixels))
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}
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copy(p.basePixels, pixels)
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p.baseColor = nil
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p.drawImageHistory = nil
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}
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func (p *Pixels) AppendDrawImageHistory(image *graphics.Image, vertices []int16, geom graphics.Matrix, colorm graphics.Matrix, mode opengl.CompositeMode) {
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func (p *Pixels) AppendDrawImageHistory(image *graphics.Image, vertices []int16, geom graphics.Matrix, colorm graphics.Matrix, mode opengl.CompositeMode) {
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item := &drawImageHistoryItem{
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item := &drawImageHistoryItem{
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image: image,
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image: image,
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