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internal/graphicsdriver/playstation5: bug fix: compilation error
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@ -62,7 +62,7 @@ ebitengine_DrawTriangles(int dst, const int *srcs, int src_count, int shader,
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}
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extern "C" ebitengine_Error
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ebitengine_NewShader(int *shader, const ebitengine_ShaderSource *source) {
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ebitengine_NewShader(int *shader, const ebitengine_PrecompiledShader *source) {
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return {};
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}
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