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ui: Don't call devicescale.DeviceScale too often
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@ -27,12 +27,9 @@ package ui
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// }
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import "C"
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import (
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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)
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func glfwScale() float64 {
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return devicescale.DeviceScale()
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// This function must be called on the main thread.
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return currentUI.deviceScale.Get()
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}
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func adjustWindowPosition(x, y int) (int, int) {
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