mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
audio: byte -> uint8
This commit is contained in:
parent
ffc6be0c10
commit
10bd1c1786
@ -59,7 +59,7 @@ func min(a, b int) int {
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return b
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return b
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}
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}
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func (p *players) Read(b []byte) (int, error) {
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func (p *players) Read(b []uint8) (int, error) {
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p.Lock()
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p.Lock()
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defer p.Unlock()
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defer p.Unlock()
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@ -73,7 +73,7 @@ func (p *players) Read(b []byte) (int, error) {
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if len(players) == 0 {
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if len(players) == 0 {
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l := len(b)
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l := len(b)
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l &= mask
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l &= mask
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copy(b, make([]byte, l))
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copy(b, make([]uint8, l))
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return l, nil
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return l, nil
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}
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}
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closed := []*Player{}
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closed := []*Player{}
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@ -248,7 +248,7 @@ func (c *Context) Update() error {
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l := (c.frames * int64(bytesPerFrame)) - c.writtenBytes
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l := (c.frames * int64(bytesPerFrame)) - c.writtenBytes
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l &= mask
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l &= mask
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c.writtenBytes += l
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c.writtenBytes += l
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buf := make([]byte, l)
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buf := make([]uint8, l)
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n, err := io.ReadFull(c.players, buf)
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n, err := io.ReadFull(c.players, buf)
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if err != nil {
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if err != nil {
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return err
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return err
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@ -307,7 +307,7 @@ type Player struct {
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src ReadSeekCloser
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src ReadSeekCloser
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sampleRate int
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sampleRate int
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buf []byte
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buf []uint8
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pos int64
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pos int64
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volume float64
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volume float64
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@ -333,7 +333,7 @@ func NewPlayer(context *Context, src ReadSeekCloser) (*Player, error) {
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players: context.players,
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players: context.players,
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src: src,
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src: src,
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sampleRate: context.sampleRate,
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sampleRate: context.sampleRate,
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buf: []byte{},
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buf: []uint8{},
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volume: 1,
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volume: 1,
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}
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}
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// Get the current position of the source.
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// Get the current position of the source.
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@ -354,7 +354,7 @@ func NewPlayer(context *Context, src ReadSeekCloser) (*Player, error) {
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// The format of src should be same as noted at NewPlayer.
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// The format of src should be same as noted at NewPlayer.
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//
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//
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// NewPlayerFromBytes's error is always nil as of 1.5.0-alpha.
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// NewPlayerFromBytes's error is always nil as of 1.5.0-alpha.
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func NewPlayerFromBytes(context *Context, src []byte) (*Player, error) {
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func NewPlayerFromBytes(context *Context, src []uint8) (*Player, error) {
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b := BytesReadSeekCloser(src)
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b := BytesReadSeekCloser(src)
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p, err := NewPlayer(context, b)
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p, err := NewPlayer(context, b)
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if err != nil {
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if err != nil {
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@ -381,7 +381,7 @@ func (p *Player) Close() error {
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}
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}
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func (p *Player) readToBuffer(length int) error {
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func (p *Player) readToBuffer(length int) error {
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bb := make([]byte, length)
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bb := make([]uint8, length)
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p.srcM.Lock()
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p.srcM.Lock()
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n, err := p.src.Read(bb)
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n, err := p.src.Read(bb)
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p.srcM.Unlock()
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p.srcM.Unlock()
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@ -462,7 +462,7 @@ func (p *Player) Seek(offset time.Duration) error {
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return err
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return err
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}
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}
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p.m.Lock()
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p.m.Lock()
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p.buf = []byte{}
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p.buf = []uint8{}
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p.pos = pos
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p.pos = pos
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p.m.Unlock()
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p.m.Unlock()
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return nil
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return nil
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