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2
run.go
2
run.go
@ -36,7 +36,7 @@ type Game interface {
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// This API is for just measurement and/or debugging. In the long run, the number of Update calls should be
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// adjusted based on the set TPS on average.
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//
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// An actual time detal between two Updates might be bigger than expected. In this case, your game's
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// An actual time delta between two Updates might be bigger than expected. In this case, your game's
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// Update or Draw takes longer than they should. In this case, there is nothing other than optimizing
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// your game implementation.
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//
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