From 129956d8f02476f92c3aa8e39dd5f838039b84b5 Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Wed, 29 Mar 2023 15:56:33 +0900 Subject: [PATCH] internal/graphicsdriver/directx: refactoring: remove graphic12.transparent --- internal/graphicsdriver/directx/graphics12_windows.go | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/internal/graphicsdriver/directx/graphics12_windows.go b/internal/graphicsdriver/directx/graphics12_windows.go index 110b95c06..372b60d64 100644 --- a/internal/graphicsdriver/directx/graphics12_windows.go +++ b/internal/graphicsdriver/directx/graphics12_windows.go @@ -95,7 +95,6 @@ type graphics12 struct { disposedShaders [frameCount][]*shader12 vsyncEnabled bool - transparent bool newScreenWidth int newScreenHeight int @@ -860,7 +859,7 @@ func (g *graphics12) waitForCommandQueue() error { } func (g *graphics12) SetTransparent(transparent bool) { - g.transparent = transparent + // TODO: Implement this? } func (g *graphics12) SetVertices(vertices []float32, indices []uint16) (ferr error) {