mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 11:18:54 +01:00
Rename RenderTarget.Texture -> .Image
This commit is contained in:
parent
6a2cfab839
commit
146c1db44a
@ -62,7 +62,7 @@ func (g *Game) Update(r *ebiten.RenderTarget) error {
|
||||
for i := 0; i < 10; i++ {
|
||||
geo := ebiten.TranslateGeometry(0, float64(i)*(diff))
|
||||
clr := ebiten.ColorMatrixI()
|
||||
if err := ebiten.DrawWholeImage(r, g.tmpRenderTarget.Texture(), geo, clr); err != nil {
|
||||
if err := ebiten.DrawWholeImage(r, g.tmpRenderTarget.Image(), geo, clr); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
@ -74,11 +74,11 @@ func (s *SceneManager) Draw(r *ebiten.RenderTarget, textures *Textures) {
|
||||
s.next.Draw(to, textures)
|
||||
|
||||
color := ebiten.ColorMatrixI()
|
||||
ebiten.DrawWholeImage(r, from.Texture(), ebiten.GeometryMatrixI(), color)
|
||||
ebiten.DrawWholeImage(r, from.Image(), ebiten.GeometryMatrixI(), color)
|
||||
|
||||
alpha := float64(s.transitionCount) / float64(transitionMaxCount)
|
||||
color.Elements[3][3] = alpha
|
||||
ebiten.DrawWholeImage(r, to.Texture(), ebiten.GeometryMatrixI(), color)
|
||||
ebiten.DrawWholeImage(r, to.Image(), ebiten.GeometryMatrixI(), color)
|
||||
}
|
||||
|
||||
func (s *SceneManager) GoTo(scene Scene) {
|
||||
|
@ -40,7 +40,7 @@ func (g *Game) Update(r *ebiten.RenderTarget) error {
|
||||
ebiten.DrawWholeImage(g.gophersRenderTarget, g.gophersTexture, geo, ebiten.ColorMatrixI())
|
||||
|
||||
geo = ebiten.ScaleGeometry(mosaicRatio/2.0, mosaicRatio/2.0)
|
||||
ebiten.DrawWholeImage(r, g.gophersRenderTarget.Texture(), geo, ebiten.ColorMatrixI())
|
||||
ebiten.DrawWholeImage(r, g.gophersRenderTarget.Image(), geo, ebiten.ColorMatrixI())
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -54,10 +54,10 @@ func (g *Game) Update(r *ebiten.RenderTarget) error {
|
||||
clr := ebiten.ScaleColor(color.RGBA{0xff, 0x40, 0x40, 0xff})
|
||||
theta := 2.0 * math.Pi * float64(g.count%60) / 60.0
|
||||
clr.Concat(ebiten.RotateHue(theta))
|
||||
ebiten.DrawWholeImage(g.canvasRenderTarget, g.brushRenderTarget.Texture(), geo, clr)
|
||||
ebiten.DrawWholeImage(g.canvasRenderTarget, g.brushRenderTarget.Image(), geo, clr)
|
||||
}
|
||||
|
||||
ebiten.DrawWholeImage(r, g.canvasRenderTarget.Texture(), ebiten.GeometryMatrixI(), ebiten.ColorMatrixI())
|
||||
ebiten.DrawWholeImage(r, g.canvasRenderTarget.Image(), ebiten.GeometryMatrixI(), ebiten.ColorMatrixI())
|
||||
|
||||
ebitenutil.DebugPrint(r, fmt.Sprintf("(%d, %d)", mx, my))
|
||||
return nil
|
||||
|
@ -119,7 +119,7 @@ type RenderTarget struct {
|
||||
inner *innerRenderTarget
|
||||
}
|
||||
|
||||
func (r *RenderTarget) Texture() *Texture {
|
||||
func (r *RenderTarget) Image() *Texture {
|
||||
return r.inner.texture
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user