mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
Simplify internal API not to return errors
This commit is contained in:
parent
cad051437d
commit
147798e14d
4
image.go
4
image.go
@ -123,9 +123,7 @@ func (i *images) clearVolatileImages() error {
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i.m.Lock()
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defer i.m.Unlock()
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for img := range i.images {
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if err := img.clearIfVolatile(); err != nil {
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return err
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}
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img.clearIfVolatile()
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}
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return nil
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}
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41
imageimpl.go
41
imageimpl.go
@ -52,13 +52,8 @@ func newImageImpl(width, height int, filter Filter, volatile bool) (*imageImpl,
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if err := checkSize(width, height); err != nil {
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return nil, err
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}
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img, err := restorable.NewImage(width, height, glFilter(filter), volatile)
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if err != nil {
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return nil, err
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}
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i := &imageImpl{
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restorable: img,
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restorable: restorable.NewImage(width, height, glFilter(filter), volatile),
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}
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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@ -77,12 +72,8 @@ func newImageImplFromImage(source image.Image, filter Filter) (*imageImpl, error
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// an image is delayed and we can't expect the source image is not modified
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// until the construction.
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rgbaImg := graphics.CopyImage(source)
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img, err := restorable.NewImageFromImage(rgbaImg, w, h, glFilter(filter))
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if err != nil {
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return nil, err
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}
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i := &imageImpl{
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restorable: img,
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restorable: restorable.NewImageFromImage(rgbaImg, w, h, glFilter(filter)),
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}
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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@ -92,13 +83,8 @@ func newScreenImageImpl(width, height int) (*imageImpl, error) {
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if err := checkSize(width, height); err != nil {
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return nil, err
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}
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img, err := restorable.NewScreenFramebufferImage(width, height)
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if err != nil {
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return nil, err
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}
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i := &imageImpl{
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restorable: img,
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restorable: restorable.NewScreenFramebufferImage(width, height),
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}
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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@ -111,22 +97,17 @@ func (i *imageImpl) Fill(clr color.Color) error {
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return errors.New("ebiten: image is already disposed")
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}
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rgba := color.RGBAModel.Convert(clr).(color.RGBA)
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if err := i.restorable.Fill(rgba); err != nil {
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return err
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}
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i.restorable.Fill(rgba)
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return nil
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}
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func (i *imageImpl) clearIfVolatile() error {
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func (i *imageImpl) clearIfVolatile() {
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i.m.Lock()
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defer i.m.Unlock()
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if i.restorable == nil {
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return nil
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return
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}
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if err := i.restorable.ClearIfVolatile(); err != nil {
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return err
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}
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return nil
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i.restorable.ClearIfVolatile()
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}
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func (i *imageImpl) DrawImage(image *Image, options *DrawImageOptions) error {
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@ -160,9 +141,7 @@ func (i *imageImpl) DrawImage(image *Image, options *DrawImageOptions) error {
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return errors.New("ebiten: image is already disposed")
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}
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mode := opengl.CompositeMode(options.CompositeMode)
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if err := i.restorable.DrawImage(image.impl.restorable, vs, options.ColorM.impl, mode); err != nil {
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return err
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}
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i.restorable.DrawImage(image.impl.restorable, vs, options.ColorM.impl, mode)
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return nil
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}
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@ -262,9 +241,7 @@ func (i *imageImpl) ReplacePixels(p []uint8) error {
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for j := 0; j < h; j++ {
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copy(pix[j*w2*4:], p[j*w*4:(j+1)*w*4])
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}
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if err := i.restorable.ReplacePixels(pix); err != nil {
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return err
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}
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i.restorable.ReplacePixels(pix)
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return nil
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}
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@ -78,7 +78,7 @@ type Image struct {
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const ImageMaxSize = viewportSize
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func NewImage(width, height int, filter opengl.Filter) (*Image, error) {
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func NewImage(width, height int, filter opengl.Filter) *Image {
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i := &Image{
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width: width,
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height: height,
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@ -90,10 +90,10 @@ func NewImage(width, height int, filter opengl.Filter) (*Image, error) {
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filter: filter,
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}
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theCommandQueue.Enqueue(c)
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return i, nil
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return i
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}
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func NewImageFromImage(img *image.RGBA, width, height int, filter opengl.Filter) (*Image, error) {
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func NewImageFromImage(img *image.RGBA, width, height int, filter opengl.Filter) *Image {
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i := &Image{
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width: width,
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height: height,
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@ -104,10 +104,10 @@ func NewImageFromImage(img *image.RGBA, width, height int, filter opengl.Filter)
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filter: filter,
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}
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theCommandQueue.Enqueue(c)
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return i, nil
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return i
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}
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func NewScreenFramebufferImage(width, height int) (*Image, error) {
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func NewScreenFramebufferImage(width, height int) *Image {
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i := &Image{
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width: width,
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height: height,
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@ -118,32 +118,30 @@ func NewScreenFramebufferImage(width, height int) (*Image, error) {
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height: height,
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}
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theCommandQueue.Enqueue(c)
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return i, nil
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return i
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}
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func (i *Image) Dispose() error {
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func (i *Image) Dispose() {
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c := &disposeCommand{
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target: i,
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}
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theCommandQueue.Enqueue(c)
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return nil
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}
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func (i *Image) Size() (int, int) {
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return i.width, i.height
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}
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func (i *Image) Fill(clr color.RGBA) error {
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func (i *Image) Fill(clr color.RGBA) {
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// TODO: Need to clone clr value
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c := &fillCommand{
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dst: i,
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color: clr,
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}
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theCommandQueue.Enqueue(c)
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return nil
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}
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func (i *Image) DrawImage(src *Image, vertices []float32, clr affine.ColorM, mode opengl.CompositeMode) error {
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func (i *Image) DrawImage(src *Image, vertices []float32, clr affine.ColorM, mode opengl.CompositeMode) {
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c := &drawImageCommand{
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dst: i,
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src: src,
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@ -153,7 +151,6 @@ func (i *Image) DrawImage(src *Image, vertices []float32, clr affine.ColorM, mod
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}
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theCommandQueue.AppendVertices(vertices)
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theCommandQueue.Enqueue(c)
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return nil
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}
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func (i *Image) Pixels(context *opengl.Context) ([]uint8, error) {
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@ -168,7 +165,7 @@ func (i *Image) Pixels(context *opengl.Context) ([]uint8, error) {
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return context.FramebufferPixels(f.native, NextPowerOf2Int(i.width), NextPowerOf2Int(i.height))
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}
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func (i *Image) ReplacePixels(p []uint8) error {
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func (i *Image) ReplacePixels(p []uint8) {
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pixels := make([]uint8, len(p))
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copy(pixels, p)
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c := &replacePixelsCommand{
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@ -176,7 +173,6 @@ func (i *Image) ReplacePixels(p []uint8) error {
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pixels: pixels,
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}
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theCommandQueue.Enqueue(c)
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return nil
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}
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func (i *Image) IsInvalidated(context *opengl.Context) bool {
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@ -46,46 +46,33 @@ type Image struct {
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screen bool
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}
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func NewImage(width, height int, filter opengl.Filter, volatile bool) (*Image, error) {
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img, err := graphics.NewImage(width, height, filter)
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if err != nil {
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return nil, err
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}
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func NewImage(width, height int, filter opengl.Filter, volatile bool) *Image {
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return &Image{
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image: img,
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image: graphics.NewImage(width, height, filter),
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filter: filter,
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volatile: volatile,
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}, nil
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}
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}
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func NewImageFromImage(source *image.RGBA, width, height int, filter opengl.Filter) (*Image, error) {
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img, err := graphics.NewImageFromImage(source, width, height, filter)
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if err != nil {
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// TODO: texture should be removed here?
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return nil, err
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}
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func NewImageFromImage(source *image.RGBA, width, height int, filter opengl.Filter) *Image {
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w2, h2 := graphics.NextPowerOf2Int(width), graphics.NextPowerOf2Int(height)
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p := make([]uint8, 4*w2*h2)
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for j := 0; j < height; j++ {
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copy(p[j*w2*4:(j+1)*w2*4], source.Pix[j*source.Stride:])
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}
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return &Image{
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image: img,
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image: graphics.NewImageFromImage(source, width, height, filter),
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basePixels: p,
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filter: filter,
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}, nil
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}
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}
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func NewScreenFramebufferImage(width, height int) (*Image, error) {
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img, err := graphics.NewScreenFramebufferImage(width, height)
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if err != nil {
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return nil, err
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}
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func NewScreenFramebufferImage(width, height int) *Image {
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return &Image{
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image: img,
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image: graphics.NewScreenFramebufferImage(width, height),
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volatile: true,
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screen: true,
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}, nil
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}
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}
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func (p *Image) Size() (int, int) {
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@ -99,9 +86,9 @@ func (p *Image) makeStale() {
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p.stale = true
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}
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func (p *Image) ClearIfVolatile() error {
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func (p *Image) ClearIfVolatile() {
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if !p.volatile {
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return nil
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return
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}
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p.basePixels = nil
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p.baseColor = color.RGBA{}
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@ -110,44 +97,32 @@ func (p *Image) ClearIfVolatile() error {
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if p.image == nil {
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panic("not reach")
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}
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if err := p.image.Fill(color.RGBA{}); err != nil {
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return err
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}
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return nil
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p.image.Fill(color.RGBA{})
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}
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func (p *Image) Fill(clr color.RGBA) error {
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func (p *Image) Fill(clr color.RGBA) {
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p.basePixels = nil
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p.baseColor = clr
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p.drawImageHistory = nil
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p.stale = false
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if err := p.image.Fill(clr); err != nil {
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return err
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}
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return nil
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p.image.Fill(clr)
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}
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func (p *Image) ReplacePixels(pixels []uint8) error {
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if err := p.image.ReplacePixels(pixels); err != nil {
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return err
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}
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func (p *Image) ReplacePixels(pixels []uint8) {
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p.image.ReplacePixels(pixels)
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p.basePixels = pixels
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p.baseColor = color.RGBA{}
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p.drawImageHistory = nil
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p.stale = false
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return nil
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}
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func (p *Image) DrawImage(img *Image, vertices []float32, colorm affine.ColorM, mode opengl.CompositeMode) error {
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func (p *Image) DrawImage(img *Image, vertices []float32, colorm affine.ColorM, mode opengl.CompositeMode) {
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if img.stale || img.volatile {
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p.makeStale()
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} else {
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p.appendDrawImageHistory(img, vertices, colorm, mode)
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}
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if err := p.image.DrawImage(img.image, vertices, colorm, mode); err != nil {
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return err
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}
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return nil
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p.image.DrawImage(img.image, vertices, colorm, mode)
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}
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func (p *Image) appendDrawImageHistory(image *Image, vertices []float32, colorm affine.ColorM, mode opengl.CompositeMode) {
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@ -196,7 +171,6 @@ func (p *Image) MakeStaleIfDependingOn(target *Image) {
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return
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}
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}
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return
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}
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func (p *Image) readPixelsFromVRAM(image *graphics.Image, context *opengl.Context) error {
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@ -234,11 +208,7 @@ func (p *Image) Restore(context *opengl.Context) error {
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if p.screen {
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// The screen image should also be recreated because framebuffer might
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// be changed.
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var err error
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p.image, err = graphics.NewScreenFramebufferImage(w, h)
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if err != nil {
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return err
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}
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p.image = graphics.NewScreenFramebufferImage(w, h)
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p.basePixels = nil
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p.baseColor = color.RGBA{}
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p.drawImageHistory = nil
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@ -246,11 +216,7 @@ func (p *Image) Restore(context *opengl.Context) error {
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return nil
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}
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if p.volatile {
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var err error
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p.image, err = graphics.NewImage(w, h, p.filter)
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if err != nil {
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return err
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}
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p.image = graphics.NewImage(w, h, p.filter)
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p.basePixels = nil
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p.baseColor = color.RGBA{}
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p.drawImageHistory = nil
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@ -258,6 +224,7 @@ func (p *Image) Restore(context *opengl.Context) error {
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return nil
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}
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if p.stale {
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// TODO: panic here?
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return errors.New("restorable: pixels must not be stale when restoring")
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}
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w2, h2 := graphics.NextPowerOf2Int(w), graphics.NextPowerOf2Int(h)
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@ -267,29 +234,23 @@ func (p *Image) Restore(context *opengl.Context) error {
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copy(img.Pix[j*img.Stride:], p.basePixels[j*w2*4:(j+1)*w2*4])
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}
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}
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gimg, err := graphics.NewImageFromImage(img, w, h, p.filter)
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if err != nil {
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return err
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}
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gimg := graphics.NewImageFromImage(img, w, h, p.filter)
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if p.baseColor != (color.RGBA{}) {
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if p.basePixels != nil {
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panic("not reach")
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}
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if err := gimg.Fill(p.baseColor); err != nil {
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return err
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}
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gimg.Fill(p.baseColor)
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}
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for _, c := range p.drawImageHistory {
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// c.image.image must be already restored.
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if c.image.HasDependency() {
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panic("not reach")
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}
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if err := gimg.DrawImage(c.image.image, c.vertices, c.colorm, c.mode); err != nil {
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return err
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}
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gimg.DrawImage(c.image.image, c.vertices, c.colorm, c.mode)
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}
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p.image = gimg
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var err error
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p.basePixels, err = gimg.Pixels(context)
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if err != nil {
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return err
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@ -301,9 +262,7 @@ func (p *Image) Restore(context *opengl.Context) error {
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}
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func (p *Image) Dispose() error {
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if err := p.image.Dispose(); err != nil {
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return err
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}
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p.image.Dispose()
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p.image = nil
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p.basePixels = nil
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p.baseColor = color.RGBA{}
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