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internal/atlas: replace Pixels with At to reduce unnecessary slice allocations
This commit is contained in:
parent
11ff0ab48c
commit
14c327c89b
6
image.go
6
image.go
@ -718,11 +718,7 @@ func (i *Image) at(x, y int) (r, g, b, a uint8) {
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if !image.Pt(x, y).In(i.Bounds()) {
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if !image.Pt(x, y).In(i.Bounds()) {
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return 0, 0, 0, 0
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return 0, 0, 0, 0
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}
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}
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pix := i.image.Pixels(x, y, 1, 1)
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return i.image.At(x, y)
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if len(pix) == 0 {
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return 0, 0, 0, 0
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}
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return pix[0], pix[1], pix[2], pix[3]
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}
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}
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// Set sets the color at (x, y).
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// Set sets the color at (x, y).
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@ -138,21 +138,19 @@ func (i *Image) MarkDisposed() {
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i.img.MarkDisposed()
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i.img.MarkDisposed()
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}
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}
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func (img *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pix []byte, x, y, width, height int) (err error) {
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func (img *Image) At(graphicsDriver graphicsdriver.Graphics, x, y int) (r, g, b, a byte, err error) {
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checkDelayedCommandsFlushed("Pixels")
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checkDelayedCommandsFlushed("At")
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if img.pixels == nil {
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if img.pixels == nil {
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pix, err := img.img.Pixels(graphicsDriver)
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pix, err := img.img.Pixels(graphicsDriver)
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if err != nil {
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if err != nil {
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return err
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return 0, 0, 0, 0, err
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}
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}
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img.pixels = pix
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img.pixels = pix
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}
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}
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for j := 0; j < height; j++ {
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idx := 4 * (y*img.width + x)
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copy(pix[4*j*width:4*(j+1)*width], img.pixels[4*((j+y)*img.width+x):])
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return img.pixels[idx], img.pixels[idx+1], img.pixels[idx+2], img.pixels[idx+3], nil
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}
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return nil
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}
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}
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func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, name string, blackbg bool) error {
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func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, name string, blackbg bool) error {
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@ -84,8 +84,8 @@ func (m *Mipmap) ReplacePartialPixels(graphicsDriver graphicsdriver.Graphics, pi
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return nil
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return nil
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}
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}
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func (m *Mipmap) ReadPixels(graphicsDriver graphicsdriver.Graphics, pix []byte, x, y, width, height int) error {
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func (m *Mipmap) At(graphicsDriver graphicsdriver.Graphics, x, y int) (r, g, b, a byte, err error) {
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return m.orig.ReadPixels(graphicsDriver, pix, x, y, width, height)
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return m.orig.At(graphicsDriver, x, y)
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}
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}
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func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageNum]*Mipmap, vertices []float32, indices []uint16, colorm affine.ColorM, mode graphicsdriver.CompositeMode, filter graphicsdriver.Filter, address graphicsdriver.Address, dstRegion, srcRegion graphicsdriver.Region, subimageOffsets [graphics.ShaderImageNum - 1][2]float32, shader *Shader, uniforms [][]float32, evenOdd bool, canSkipMipmap bool) {
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func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageNum]*Mipmap, vertices []float32, indices []uint16, colorm affine.ColorM, mode graphicsdriver.CompositeMode, filter graphicsdriver.Filter, address graphicsdriver.Address, dstRegion, srcRegion graphicsdriver.Region, subimageOffsets [graphics.ShaderImageNum - 1][2]float32, shader *Shader, uniforms [][]float32, evenOdd bool, canSkipMipmap bool) {
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@ -81,21 +81,21 @@ func (i *Image) ReplacePartialPixels(pix []byte, x, y, width, height int) {
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}
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}
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}
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}
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func (i *Image) Pixels(x, y, width, height int) []byte {
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func (i *Image) At(x, y int) (r, g, b, a byte) {
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// Check the error existence and avoid unnecessary calls.
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// Check the error existence and avoid unnecessary calls.
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if theGlobalState.error() != nil {
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if theGlobalState.error() != nil {
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return nil
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return 0, 0, 0, 0
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}
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}
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pix := make([]byte, 4*width*height)
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r, g, b, a, err := i.mipmap.At(graphicsDriver(), x, y)
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if err := i.mipmap.ReadPixels(graphicsDriver(), pix, x, y, width, height); err != nil {
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if err != nil {
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if panicOnErrorOnReadingPixels {
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if panicOnErrorOnReadingPixels {
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panic(err)
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panic(err)
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}
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}
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theGlobalState.setError(err)
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theGlobalState.setError(err)
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return nil
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return 0, 0, 0, 0
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}
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}
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return pix
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return r, g, b, a
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}
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}
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func (i *Image) DumpScreenshot(name string, blackbg bool) error {
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func (i *Image) DumpScreenshot(name string, blackbg bool) error {
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