mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2025-01-12 20:18:59 +01:00
graphics: Fix go-gl usage for Go1.6
This commit is contained in:
parent
5e8a91338e
commit
14e6e4c92b
@ -176,8 +176,9 @@ func (c *Context) NewShader(shaderType ShaderType, source string) (Shader, error
|
|||||||
return 0, errors.New("glCreateShader failed")
|
return 0, errors.New("glCreateShader failed")
|
||||||
}
|
}
|
||||||
|
|
||||||
glSource := gl.Str(source + "\x00")
|
cSources, free := gl.Strs(source + "\x00")
|
||||||
gl.ShaderSource(uint32(s), 1, &glSource, nil)
|
gl.ShaderSource(uint32(s), 1, cSources, nil)
|
||||||
|
free()
|
||||||
gl.CompileShader(s)
|
gl.CompileShader(s)
|
||||||
|
|
||||||
var v int32
|
var v int32
|
||||||
|
Loading…
Reference in New Issue
Block a user