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internal/uidriver/glfw: Refactoring
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@ -57,23 +57,26 @@ type UserInterface struct {
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lastDeviceScaleFactor float64
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// These values are not changed after initialized.
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// TODO: the fullscreen size should be updated when the initial window position is changed?
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initMonitor *glfw.Monitor
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initTitle string
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initVsync bool
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initFullscreenWidthInDP int
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initFullscreenHeightInDP int
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initFullscreen bool
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initCursorMode driver.CursorMode
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initWindowDecorated bool
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initWindowResizable bool
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initWindowPositionXInDP int
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initWindowPositionYInDP int
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initWindowWidthInDP int
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initWindowHeightInDP int
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initWindowFloating bool
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initWindowMaximized bool
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initScreenTransparent bool
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initFocused bool
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initTitle string
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initVsync bool
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initFullscreen bool
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initCursorMode driver.CursorMode
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initWindowDecorated bool
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initWindowResizable bool
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initWindowPositionXInDP int
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initWindowPositionYInDP int
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initWindowWidthInDP int
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initWindowHeightInDP int
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initWindowFloating bool
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initWindowMaximized bool
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initScreenTransparent bool
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initFocused bool
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vsyncInited bool
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