audio: Bug fix: Callback (audioprocess) can't treat goroutines (#119)

This commit is contained in:
Hajime Hoshi 2015-02-16 02:05:19 +09:00
parent ba3feaf52f
commit 15739415c7
3 changed files with 115 additions and 98 deletions

View File

@ -14,10 +14,6 @@
package internal package internal
import (
"sync"
)
var audioEnabled = false var audioEnabled = false
const SampleRate = 44100 const SampleRate = 44100
@ -34,9 +30,6 @@ var MaxChannel = 32
var channels = make([]*channel, MaxChannel) var channels = make([]*channel, MaxChannel)
// NOTE: In GopherJS, sync.Mutex blocks a function and requires gopherjs:blocking comments.
var channelsLock sync.Mutex
func init() { func init() {
for i, _ := range channels { for i, _ := range channels {
channels[i] = &channel{ channels[i] = &channel{
@ -72,11 +65,10 @@ func channelAt(i int) *channel {
} }
func Play(channel int, l []int16, r []int16) bool { func Play(channel int, l []int16, r []int16) bool {
channelsLock.Lock() result := false
defer channelsLock.Unlock() withChannels(func() {
if !audioEnabled { if !audioEnabled {
return false return
} }
if len(l) != len(r) { if len(l) != len(r) {
@ -84,19 +76,20 @@ func Play(channel int, l []int16, r []int16) bool {
} }
ch := channelAt(channel) ch := channelAt(channel)
if ch == nil { if ch == nil {
return false return
} }
ch.l = append(ch.l, make([]int16, ch.nextInsertionPosition-len(ch.l))...) ch.l = append(ch.l, make([]int16, ch.nextInsertionPosition-len(ch.l))...)
ch.r = append(ch.r, make([]int16, ch.nextInsertionPosition-len(ch.r))...) ch.r = append(ch.r, make([]int16, ch.nextInsertionPosition-len(ch.r))...)
ch.l = append(ch.l, l...) ch.l = append(ch.l, l...)
ch.r = append(ch.r, r...) ch.r = append(ch.r, r...)
return true result = true
return
})
return result
} }
func Queue(channel int, l []int16, r []int16) { func Queue(channel int, l []int16, r []int16) {
channelsLock.Lock() withChannels(func() {
defer channelsLock.Unlock()
if !audioEnabled { if !audioEnabled {
return return
} }
@ -107,6 +100,7 @@ func Queue(channel int, l []int16, r []int16) {
ch := channels[channel] ch := channels[channel]
ch.l = append(ch.l, l...) ch.l = append(ch.l, l...)
ch.r = append(ch.r, r...) ch.r = append(ch.r, r...)
})
} }
func Tick() { func Tick() {
@ -123,27 +117,28 @@ func min(a, b int) int {
} }
func isChannelsEmpty() bool { func isChannelsEmpty() bool {
channelsLock.Lock() result := false
defer channelsLock.Unlock() withChannels(func() {
if !audioEnabled { if !audioEnabled {
return true result = true
return
} }
for _, ch := range channels { for _, ch := range channels {
if 0 < len(ch.l) { if 0 < len(ch.l) {
return false return
} }
} }
return true result = true
return
})
return result
} }
func loadChannelBuffer(channel int, bufferSize int) (l, r []int16) { func loadChannelBuffer(channel int, bufferSize int) (l, r []int16) {
channelsLock.Lock() withChannels(func() {
defer channelsLock.Unlock()
if !audioEnabled { if !audioEnabled {
return nil, nil return
} }
ch := channels[channel] ch := channels[channel]
@ -155,16 +150,18 @@ func loadChannelBuffer(channel int, bufferSize int) (l, r []int16) {
ch.l = ch.l[length:] ch.l = ch.l[length:]
ch.r = ch.r[length:] ch.r = ch.r[length:]
ch.nextInsertionPosition -= min(bufferSize, ch.nextInsertionPosition) ch.nextInsertionPosition -= min(bufferSize, ch.nextInsertionPosition)
return inputL, inputR l, r = inputL, inputR
})
return
} }
func IsPlaying(channel int) bool { func IsPlaying(channel int) bool {
channelsLock.Lock() result := false
defer channelsLock.Unlock() withChannels(func() {
if !audioEnabled { if !audioEnabled {
return false return
} }
result = isPlaying(channel)
return isPlaying(channel) })
return result
} }

View File

@ -20,15 +20,22 @@ import (
"github.com/gopherjs/gopherjs/js" "github.com/gopherjs/gopherjs/js"
) )
func withChannels(f func()) {
f()
}
// Keep this so as not to be destroyed by GC. // Keep this so as not to be destroyed by GC.
var nodes = []js.Object{} var (
var context js.Object nodes = []js.Object{}
dummies = []js.Object{} // Dummy source nodes for iOS.
context js.Object
)
const bufferSize = 1024 const bufferSize = 1024
func audioProcess(channel int) func(e js.Object) { func audioProcess(channel int) func(e js.Object) {
return func(e js.Object) { return func(e js.Object) {
go func() { // Can't use 'go' here. Probably it may cause race conditions.
defer func() { defer func() {
currentPosition += bufferSize currentPosition += bufferSize
}() }()
@ -38,7 +45,7 @@ func audioProcess(channel int) func(e js.Object) {
r := b.Call("getChannelData", 1) r := b.Call("getChannelData", 1)
inputL, inputR := loadChannelBuffer(channel, bufferSize) inputL, inputR := loadChannelBuffer(channel, bufferSize)
const max = 1 << 15 const max = 1 << 15
for i := 0; i < len(inputL); i++ { for i := 0; i < bufferSize; i++ {
// TODO: Use copyToChannel? // TODO: Use copyToChannel?
if len(inputL) <= i { if len(inputL) <= i {
l.SetIndex(i, 0) l.SetIndex(i, 0)
@ -48,7 +55,6 @@ func audioProcess(channel int) func(e js.Object) {
l.SetIndex(i, float64(inputL[i])/max) l.SetIndex(i, float64(inputL[i])/max)
r.SetIndex(i, float64(inputR[i])/max) r.SetIndex(i, float64(inputR[i])/max)
} }
}()
} }
} }
@ -65,13 +71,18 @@ func initialize() {
node := context.Call("createScriptProcessor", bufferSize, 0, 2) node := context.Call("createScriptProcessor", bufferSize, 0, 2)
node.Call("addEventListener", "audioprocess", audioProcess(i)) node.Call("addEventListener", "audioprocess", audioProcess(i))
nodes = append(nodes, node) nodes = append(nodes, node)
dummy := context.Call("createBufferSource")
dummies = append(dummies, dummy)
} }
audioEnabled = true audioEnabled = true
} }
func start() { func start() {
// TODO: For iOS, node should be connected with a buffer node. destination := context.Get("destination")
for _, node := range nodes { for i, node := range nodes {
node.Call("connect", context.Get("destination")) dummy := dummies[i]
dummy.Call("connect", node)
node.Call("connect", destination)
} }
} }

View File

@ -23,9 +23,18 @@ import (
"github.com/timshannon/go-openal/openal" "github.com/timshannon/go-openal/openal"
"log" "log"
"runtime" "runtime"
"sync"
"time" "time"
) )
var channelsMutex = sync.Mutex{}
func withChannels(f func()) {
channelsMutex.Lock()
defer channelsMutex.Unlock()
f()
}
func toBytesWithPadding(l, r []int16, size int) []byte { func toBytesWithPadding(l, r []int16, size int) []byte {
if len(l) != len(r) { if len(l) != len(r) {
panic("len(l) must equal to len(r)") panic("len(l) must equal to len(r)")