From 15ccaf1998d06c6eaf00e53c70ba16f9d8d00ec8 Mon Sep 17 00:00:00 2001 From: Zyko <13394516+Zyko0@users.noreply.github.com> Date: Wed, 10 Apr 2024 22:06:56 +0200 Subject: [PATCH] Fixed ps5 src argument constant name --- internal/graphicsdriver/playstation5/graphics_playstation5.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/internal/graphicsdriver/playstation5/graphics_playstation5.go b/internal/graphicsdriver/playstation5/graphics_playstation5.go index d5d59308c..f787bc981 100644 --- a/internal/graphicsdriver/playstation5/graphics_playstation5.go +++ b/internal/graphicsdriver/playstation5/graphics_playstation5.go @@ -116,7 +116,7 @@ func (g *Graphics) NewShader(program *shaderir.Program) (graphicsdriver.Shader, }, nil } -func (g *Graphics) DrawTriangles(dsts [graphics.ShaderDstImageCount]graphicsdriver.ImageID, srcs [graphics.ShaderImageCount]graphicsdriver.ImageID, shader graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { +func (g *Graphics) DrawTriangles(dsts [graphics.ShaderDstImageCount]graphicsdriver.ImageID, srcs [graphics.ShaderSrcImageCount]graphicsdriver.ImageID, shader graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, fillRule graphicsdriver.FillRule) error { return nil }