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graphicsdriver/opengl: Refactoring
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52f6be2639
commit
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@ -21,7 +21,6 @@ package opengl
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import (
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"reflect"
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"runtime"
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"unsafe"
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"github.com/hajimehoshi/ebiten/internal/graphics"
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@ -32,13 +31,14 @@ const canUsePBO = true
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type pboState struct {
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image *Image
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mappedPBO unsafe.Pointer
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mapped []byte
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}
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var thePBOState pboState
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func (s *pboState) mapPBO(img *Image) {
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w, h := graphics.InternalImageSize(img.width), graphics.InternalImageSize(img.height)
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if img.pbo == *new(buffer) {
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w, h := graphics.InternalImageSize(img.width), graphics.InternalImageSize(img.height)
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img.pbo = img.driver.context.newPixelBufferObject(w, h)
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}
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s.image = img
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@ -47,24 +47,22 @@ func (s *pboState) mapPBO(img *Image) {
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if s.mappedPBO == nil {
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panic("opengl: mapPixelBuffer failed")
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}
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}
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func (s *pboState) draw(pix []byte, x, y, width, height int) {
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w, h := graphics.InternalImageSize(s.image.width), graphics.InternalImageSize(s.image.height)
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var mapped []byte
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sh := (*reflect.SliceHeader)(unsafe.Pointer(&mapped))
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sh.Data = uintptr(s.mappedPBO)
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sh.Len = 4 * w * h
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sh.Cap = 4 * w * h
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s.mapped = mapped
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}
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func (s *pboState) draw(pix []byte, x, y, width, height int) {
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w := graphics.InternalImageSize(s.image.width)
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stride := 4 * w
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offset := 4 * (y*w + x)
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for j := 0; j < height; j++ {
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copy(mapped[offset+stride*j:offset+stride*j+4*width], pix[4*width*j:4*width*(j+1)])
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copy(s.mapped[offset+stride*j:offset+stride*j+4*width], pix[4*width*j:4*width*(j+1)])
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}
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runtime.KeepAlive(mapped)
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}
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func (s *pboState) unmapPBO() {
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@ -74,4 +72,5 @@ func (s *pboState) unmapPBO() {
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s.image = nil
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s.mappedPBO = nil
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s.mapped = nil
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}
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