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ui: Remove deviceScale struct
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@ -1,38 +0,0 @@
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// Copyright 2018 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ui
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import (
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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)
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type deviceScale struct {
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val float64
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frame int64
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lastUpdated int64
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}
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func (d *deviceScale) Update() {
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d.frame++
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}
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func (d *deviceScale) Get() float64 {
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// As devicescale.DeviceScale accesses OS API, not call this too often.
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if d.val == 0 || d.frame-d.lastUpdated > 30 {
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d.val = devicescale.Get()
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d.lastUpdated = d.frame
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}
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return d.val
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}
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@ -41,7 +41,6 @@ type userInterface struct {
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windowFocus bool
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pageVisible bool
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deviceScale deviceScale
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lastActualScale float64
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}
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@ -175,7 +174,7 @@ func (u *userInterface) actualScreenScale() float64 {
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// * Chrome just after restoring the lost context
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// * Safari
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// Let's use the devicePixelRatio as it is here.
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return u.getScale() * u.deviceScale.Get()
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return u.getScale() * deviceScale.GetAt(0, 0)
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}
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func (u *userInterface) updateGraphicsContext(g GraphicsContext) {
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@ -233,7 +232,6 @@ func (u *userInterface) loop(g GraphicsContext) error {
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close(ch)
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return
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}
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u.deviceScale.Update()
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if u.vsync {
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requestAnimationFrame.Invoke(cf)
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} else {
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