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internal/ui: optimization: reduce u.t.Call
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@ -501,15 +501,10 @@ func (u *userInterfaceImpl) SetFullscreen(fullscreen bool) {
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return
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}
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var update bool
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u.t.Call(func() {
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update = u.isFullscreen() != fullscreen
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})
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if !update {
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return
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}
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u.t.Call(func() {
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if u.isFullscreen() == fullscreen {
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return
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}
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w, h := u.windowWidthInDIP, u.windowHeightInDIP
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u.setWindowSizeInDIP(w, h, fullscreen)
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})
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