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internal/ui: reland: return errors when getting a graphics driver fails
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18714e22a1
@ -108,11 +108,11 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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func deviceScaleFactorImpl() float64 {
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@ -185,7 +185,7 @@ func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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@ -55,7 +55,7 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (g *graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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@ -15,6 +15,7 @@
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package ui
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import (
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"fmt"
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"image"
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"math"
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"sync"
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@ -42,11 +43,11 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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var (
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@ -47,11 +47,11 @@ func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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// glfwMonitorSizeInGLFWPixels must be called from the main thread.
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@ -22,6 +22,7 @@ import "C"
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import (
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stdcontext "context"
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"fmt"
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"image"
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"runtime"
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"sync"
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@ -46,11 +47,11 @@ func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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const deviceScaleFactor = 1
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@ -86,7 +86,7 @@ func (g *graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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// glfwMonitorSizeInGLFWPixels must be called from the main thread.
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