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shader: Rename test name
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@ -20,7 +20,7 @@ import (
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. "github.com/hajimehoshi/ebiten/internal/shader"
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)
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func TestGlsl(t *testing.T) {
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func TestDump(t *testing.T) {
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tests := []struct {
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In string
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Dump string
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@ -43,6 +43,9 @@ var (
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const C1 float = 1
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const C2, C3 float = 2, 3
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func foo() {
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}
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`,
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Dump: `var Position varying vec4 // position
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var Color varying vec4
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