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cmd/ebitenmobile: Rename onPause/onResume to suspendGame/resumeGame
Fixes #894
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@ -321,18 +321,26 @@ public class EbitenView extends ViewGroup {
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});
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}
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public void onPause() {
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// suspendGame suspends the game.
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// It is recommended to call this when the application is being suspended e.g.,
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// Activity's onPause is called.
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public void suspendGame() {
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if (initialized_) {
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ebitenSurfaceView_.onPause();
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}
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}
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public void onResume() {
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// resumeGame resumes the game.
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// It is recommended to call this when the application is being resumed e.g.,
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// Activity's onResume is called.
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public void resumeGame() {
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if (initialized_) {
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ebitenSurfaceView_.onResume();
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}
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}
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// onErrorOnGameUpdate is called on the main thread when an error happens when updating a game.
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// You can define your own error handler, e.g., using Crashlytics, by overwriting this method.
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protected void onErrorOnGameUpdate(Exception e) {
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Log.e("Go", e.toString());
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}
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