cmd/ebitenmobile: Rename onPause/onResume to suspendGame/resumeGame

Fixes #894
This commit is contained in:
Hajime Hoshi 2019-09-14 15:33:35 +09:00
parent c648b40e20
commit 1acf110078
2 changed files with 11 additions and 3 deletions

View File

@ -321,18 +321,26 @@ public class EbitenView extends ViewGroup {
}); });
} }
public void onPause() { // suspendGame suspends the game.
// It is recommended to call this when the application is being suspended e.g.,
// Activity's onPause is called.
public void suspendGame() {
if (initialized_) { if (initialized_) {
ebitenSurfaceView_.onPause(); ebitenSurfaceView_.onPause();
} }
} }
public void onResume() { // resumeGame resumes the game.
// It is recommended to call this when the application is being resumed e.g.,
// Activity's onResume is called.
public void resumeGame() {
if (initialized_) { if (initialized_) {
ebitenSurfaceView_.onResume(); ebitenSurfaceView_.onResume();
} }
} }
// onErrorOnGameUpdate is called on the main thread when an error happens when updating a game.
// You can define your own error handler, e.g., using Crashlytics, by overwriting this method.
protected void onErrorOnGameUpdate(Exception e) { protected void onErrorOnGameUpdate(Exception e) {
Log.e("Go", e.toString()); Log.e("Go", e.toString());
} }

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