mirror of
https://github.com/hajimehoshi/ebiten.git
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graphics: Remove MakeVolatile/IsVolatile
This commit is contained in:
parent
06d198cc0e
commit
1c2c932c6c
36
image.go
36
image.go
@ -663,38 +663,16 @@ type DrawImageOptions struct {
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//
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// Error returned by NewImage is always nil as of 1.5.0-alpha.
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func NewImage(width, height int, filter Filter) (*Image, error) {
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return newImage(width, height, filter, false), nil
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}
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func newImage(width, height int, filter Filter, volatile bool) *Image {
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i := &Image{
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mipmap: newMipmap(width, height),
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mipmap: newMipmap(width, height, volatile),
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filter: filter,
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}
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i.addr = i
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return i, nil
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}
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// makeVolatile makes the image 'volatile'.
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// A volatile image is always cleared at the start of a frame.
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//
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// This is suitable for offscreen images that pixels are changed often.
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//
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// Regular non-volatile images need to record drawing history or read its pixels from GPU if necessary so that all
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// the images can be restored automatically from the context lost. However, such recording the drawing history or
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// reading pixels from GPU are expensive operations. Volatile images can skip such oprations, but the image content
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// is cleared every frame instead.
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//
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// When the image is disposed, makeVolatile does nothing.
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func (i *Image) makeVolatile() {
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if enqueueImageOpIfNeeded(func() func() {
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return func() {
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i.makeVolatile()
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}
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}) {
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return
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}
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if i.isDisposed() {
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return
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}
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i.mipmap.makeVolatile()
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return i
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}
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// NewImageFromImage creates a new image with the given image (source).
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@ -711,7 +689,7 @@ func NewImageFromImage(source image.Image, filter Filter) (*Image, error) {
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width, height := size.X, size.Y
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i := &Image{
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mipmap: newMipmap(width, height),
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mipmap: newMipmap(width, height, false),
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filter: filter,
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}
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i.addr = i
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@ -129,14 +129,20 @@ func init() {
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// NewImage creates an empty image with the given size.
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//
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// volatile indicates whether the image is volatile. Regular non-volatile images need to record drawing history or
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// read its pixels from GPU if necessary so that all the images can be restored automatically from the context lost.
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// However, such recording the drawing history or reading pixels from GPU are expensive operations. Volatile images
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// can skip such oprations, but the image content is cleared every frame instead.
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//
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// The returned image is cleared.
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//
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// Note that Dispose is not called automatically.
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func NewImage(width, height int) *Image {
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func NewImage(width, height int, volatile bool) *Image {
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i := &Image{
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image: graphicscommand.NewImage(width, height),
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width: width,
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height: height,
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image: graphicscommand.NewImage(width, height),
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width: width,
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height: height,
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volatile: volatile,
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}
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i.clear()
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theImages.add(i)
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@ -165,7 +171,7 @@ func (i *Image) Extend(width, height int) *Image {
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panic("restorable: Extend after DrawTriangles is forbidden")
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}
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newImg := NewImage(width, height)
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newImg := NewImage(width, height, i.volatile)
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i.basePixels.Apply(newImg.image)
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if i.basePixels.baseColor != (color.RGBA{}) {
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@ -178,10 +184,6 @@ func (i *Image) Extend(width, height int) *Image {
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return newImg
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}
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func (i *Image) MakeVolatile() {
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i.volatile = true
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}
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// NewScreenFramebufferImage creates a special image that framebuffer is one for the screen.
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//
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// The returned image is cleared.
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@ -288,10 +290,6 @@ func fillImage(i *graphicscommand.Image, clr color.RGBA) {
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i.DrawTriangles(emptyImage.image, vs, is, nil, compositemode, driver.FilterNearest, driver.AddressClampToZero)
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}
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func (i *Image) IsVolatile() bool {
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return i.volatile
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}
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// BasePixelsForTesting returns the image's basePixels for testing.
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func (i *Image) BasePixelsForTesting() *Pixels {
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return &i.basePixels
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@ -70,7 +70,7 @@ func sameColors(c1, c2 color.RGBA, delta int) bool {
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}
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func TestRestore(t *testing.T) {
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img0 := NewImage(1, 1)
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img0 := NewImage(1, 1, false)
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defer img0.Dispose()
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clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
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@ -87,7 +87,7 @@ func TestRestore(t *testing.T) {
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}
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func TestRestoreWithoutDraw(t *testing.T) {
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img0 := NewImage(1024, 1024)
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img0 := NewImage(1024, 1024, false)
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defer img0.Dispose()
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// If there is no drawing command on img0, img0 is cleared when restored.
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@ -129,7 +129,7 @@ func TestRestoreChain(t *testing.T) {
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const num = 10
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imgs := []*Image{}
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for i := 0; i < num; i++ {
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img := NewImage(1, 1)
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img := NewImage(1, 1, false)
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imgs = append(imgs, img)
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}
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defer func() {
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@ -165,7 +165,7 @@ func TestRestoreChain2(t *testing.T) {
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)
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imgs := []*Image{}
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for i := 0; i < num; i++ {
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img := NewImage(w, h)
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img := NewImage(w, h, false)
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imgs = append(imgs, img)
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}
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defer func() {
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@ -209,10 +209,10 @@ func TestRestoreOverrideSource(t *testing.T) {
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w = 1
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h = 1
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)
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img0 := NewImage(w, h)
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img1 := NewImage(w, h)
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img2 := NewImage(w, h)
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img3 := NewImage(w, h)
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img0 := NewImage(w, h, false)
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img1 := NewImage(w, h, false)
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img2 := NewImage(w, h, false)
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img3 := NewImage(w, h, false)
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defer func() {
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img3.Dispose()
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img2.Dispose()
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@ -286,11 +286,11 @@ func TestRestoreComplexGraph(t *testing.T) {
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img0 := newImageFromImage(base)
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img1 := newImageFromImage(base)
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img2 := newImageFromImage(base)
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img3 := NewImage(w, h)
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img4 := NewImage(w, h)
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img5 := NewImage(w, h)
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img6 := NewImage(w, h)
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img7 := NewImage(w, h)
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img3 := NewImage(w, h, false)
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img4 := NewImage(w, h, false)
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img5 := NewImage(w, h, false)
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img6 := NewImage(w, h, false)
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img7 := NewImage(w, h, false)
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defer func() {
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img7.Dispose()
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img6.Dispose()
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@ -386,7 +386,7 @@ func TestRestoreComplexGraph(t *testing.T) {
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func newImageFromImage(rgba *image.RGBA) *Image {
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s := rgba.Bounds().Size()
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img := NewImage(s.X, s.Y)
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img := NewImage(s.X, s.Y, false)
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img.ReplacePixels(rgba.Pix, 0, 0, s.X, s.Y)
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return img
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}
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@ -403,7 +403,7 @@ func TestRestoreRecursive(t *testing.T) {
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base.Pix[3] = 0xff
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img0 := newImageFromImage(base)
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img1 := NewImage(w, h)
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img1 := NewImage(w, h, false)
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defer func() {
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img1.Dispose()
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img0.Dispose()
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@ -446,7 +446,7 @@ func TestRestoreRecursive(t *testing.T) {
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}
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func TestReplacePixels(t *testing.T) {
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img := NewImage(17, 31)
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img := NewImage(17, 31, false)
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defer img.Dispose()
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pix := make([]byte, 4*4*4)
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@ -489,7 +489,7 @@ func TestDrawTrianglesAndReplacePixels(t *testing.T) {
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base.Pix[3] = 0xff
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img0 := newImageFromImage(base)
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defer img0.Dispose()
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img1 := NewImage(2, 1)
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img1 := NewImage(2, 1, false)
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defer img1.Dispose()
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vs := quadVertices(1, 1, 0, 0)
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@ -548,7 +548,7 @@ func TestReplacePixelsPart(t *testing.T) {
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pix[i] = 0xff
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}
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img := NewImage(4, 4)
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img := NewImage(4, 4, false)
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// This doesn't make the image stale. Its base pixels are available.
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img.ReplacePixels(pix, 1, 1, 2, 2)
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@ -619,9 +619,9 @@ func TestReplacePixelsPart(t *testing.T) {
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func TestReplacePixelsOnly(t *testing.T) {
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const w, h = 128, 128
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img0 := NewImage(w, h)
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img0 := NewImage(w, h, false)
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defer img0.Dispose()
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img1 := NewImage(1, 1)
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img1 := NewImage(1, 1, false)
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defer img1.Dispose()
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for i := 0; i < w*h; i += 5 {
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@ -667,9 +667,8 @@ func TestReplacePixelsOnly(t *testing.T) {
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// Issue #793
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func TestReadPixelsFromVolatileImage(t *testing.T) {
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const w, h = 16, 16
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dst := NewImage(w, h)
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dst.MakeVolatile()
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src := NewImage(w, h)
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dst := NewImage(w, h, true /* volatile */)
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src := NewImage(w, h, false)
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// First, make sure that dst has pixels
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dst.ReplacePixels(make([]byte, 4*w*h), 0, 0, w, h)
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@ -695,8 +694,8 @@ func TestReadPixelsFromVolatileImage(t *testing.T) {
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func TestAllowReplacePixelsAfterDrawTriangles(t *testing.T) {
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const w, h = 16, 16
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src := NewImage(w, h)
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dst := NewImage(w, h)
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src := NewImage(w, h, false)
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dst := NewImage(w, h, false)
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vs := quadVertices(w, h, 0, 0)
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is := graphics.QuadIndices()
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@ -713,8 +712,8 @@ func TestDisallowReplacePixelsForPartAfterDrawTriangles(t *testing.T) {
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}()
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const w, h = 16, 16
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src := NewImage(w, h)
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dst := NewImage(w, h)
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src := NewImage(w, h, false)
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dst := NewImage(w, h, false)
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vs := quadVertices(w, h, 0, 0)
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is := graphics.QuadIndices()
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@ -728,7 +727,7 @@ func TestExtend(t *testing.T) {
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}
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const w, h = 16, 16
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orig := NewImage(w, h)
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orig := NewImage(w, h, false)
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pix := make([]byte, 4*w*h)
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for j := 0; j < h; j++ {
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for i := 0; i < w; i++ {
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@ -760,7 +759,7 @@ func TestExtend(t *testing.T) {
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func TestClearPixels(t *testing.T) {
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const w, h = 16, 16
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img := NewImage(w, h)
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img := NewImage(w, h, false)
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img.ReplacePixels(make([]byte, 4*4*4), 0, 0, 4, 4)
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img.ReplacePixels(make([]byte, 4*4*4), 4, 0, 4, 4)
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img.ClearPixels(0, 0, 4, 4)
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@ -772,7 +771,7 @@ func TestClearPixels(t *testing.T) {
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func TestFill(t *testing.T) {
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const w, h = 16, 16
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img := NewImage(w, h)
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img := NewImage(w, h, false)
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img.Fill(color.RGBA{0xff, 0, 0, 0xff})
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ResolveStaleImages()
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if err := RestoreIfNeeded(); err != nil {
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@ -150,6 +150,7 @@ type Image struct {
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width int
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height int
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disposed bool
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volatile bool
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screen bool
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backend *backend
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@ -165,8 +166,6 @@ type Image struct {
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//
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// ReplacePixels doesn't affect this value since ReplacePixels can be done on shared images.
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nonUpdatedCount int
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neverShared bool
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}
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func (i *Image) moveTo(dst *Image) {
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@ -201,7 +200,7 @@ func (i *Image) ensureNotShared() {
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sy0 := float32(oy)
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sx1 := float32(ox + w)
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sy1 := float32(oy + h)
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newImg := restorable.NewImage(w, h)
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newImg := restorable.NewImage(w, h, i.volatile)
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vs := []float32{
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dx0, dy0, sx0, sy0, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
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dx1, dy0, sx1, sy0, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
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@ -231,7 +230,7 @@ func (i *Image) makeShared() {
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panic("shareable: makeShared cannot be called on a non-shareable image")
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}
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newI := NewImage(i.width, i.height)
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newI := NewImage(i.width, i.height, i.volatile)
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pixels := make([]byte, 4*i.width*i.height)
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for y := 0; y < i.height; y++ {
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for x := 0; x < i.width; x++ {
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@ -462,21 +461,12 @@ func (i *Image) dispose(markDisposed bool) {
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theBackends = append(theBackends[:index], theBackends[index+1:]...)
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}
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func (i *Image) IsVolatile() bool {
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backendsM.Lock()
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defer backendsM.Unlock()
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if i.backend == nil {
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// Not allocated yet. Only non-volatile images can do lazy allocation so far.
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return false
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}
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return i.backend.restorable.IsVolatile()
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}
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func NewImage(width, height int) *Image {
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func NewImage(width, height int, volatile bool) *Image {
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// Actual allocation is done lazily, and the lock is not needed.
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return &Image{
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width: width,
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height: height,
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width: width,
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height: height,
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volatile: volatile,
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}
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}
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@ -484,7 +474,10 @@ func (i *Image) shareable() bool {
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if minSize == 0 || maxSize == 0 {
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panic("shareable: minSize or maxSize must be initialized")
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}
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if i.neverShared {
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if i.volatile {
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return false
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}
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if i.screen {
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return false
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}
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return i.width <= maxSize && i.height <= maxSize
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@ -505,7 +498,7 @@ func (i *Image) allocate(shareable bool) {
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if !shareable || !i.shareable() {
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i.backend = &backend{
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restorable: restorable.NewImage(i.width, i.height),
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restorable: restorable.NewImage(i.width, i.height, i.volatile),
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}
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runtime.SetFinalizer(i, (*Image).disposeFromFinalizer)
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return
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@ -528,7 +521,7 @@ func (i *Image) allocate(shareable bool) {
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}
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b := &backend{
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restorable: restorable.NewImage(size, size),
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restorable: restorable.NewImage(size, size, i.volatile),
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page: packing.NewPage(size, maxSize),
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}
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theBackends = append(theBackends, b)
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@ -542,15 +535,6 @@ func (i *Image) allocate(shareable bool) {
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runtime.SetFinalizer(i, (*Image).disposeFromFinalizer)
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}
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func (i *Image) MakeVolatile() {
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backendsM.Lock()
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defer backendsM.Unlock()
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i.ensureNotShared()
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i.backend.restorable.MakeVolatile()
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i.neverShared = true
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}
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func (i *Image) Dump(path string) error {
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backendsM.Lock()
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defer backendsM.Unlock()
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@ -561,10 +545,9 @@ func (i *Image) Dump(path string) error {
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func NewScreenFramebufferImage(width, height int) *Image {
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// Actual allocation is done lazily.
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i := &Image{
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width: width,
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height: height,
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screen: true,
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neverShared: true,
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width: width,
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height: height,
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screen: true,
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}
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return i
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}
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@ -66,22 +66,22 @@ const bigSize = 2049
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func TestEnsureNotShared(t *testing.T) {
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// Create img1 and img2 with this size so that the next images are allocated
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// with non-upper-left location.
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img1 := NewImage(bigSize, 100)
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img1 := NewImage(bigSize, 100, false)
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defer img1.Dispose()
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// Ensure img1's region is allocated.
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img1.ReplacePixels(make([]byte, 4*bigSize*100))
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img2 := NewImage(100, bigSize)
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img2 := NewImage(100, bigSize, false)
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defer img2.Dispose()
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img2.ReplacePixels(make([]byte, 4*100*bigSize))
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const size = 32
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img3 := NewImage(size/2, size/2)
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img3 := NewImage(size/2, size/2, false)
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defer img3.Dispose()
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img3.ReplacePixels(make([]byte, (size/2)*(size/2)*4))
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img4 := NewImage(size, size)
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img4 := NewImage(size, size, false)
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defer img4.Dispose()
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pix := make([]byte, size*size*4)
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@ -133,18 +133,18 @@ func TestEnsureNotShared(t *testing.T) {
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func TestReshared(t *testing.T) {
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const size = 16
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img0 := NewImage(size, size)
|
||||
img0 := NewImage(size, size, false)
|
||||
defer img0.Dispose()
|
||||
img0.ReplacePixels(make([]byte, 4*size*size))
|
||||
|
||||
img1 := NewImage(size, size)
|
||||
img1 := NewImage(size, size, false)
|
||||
defer img1.Dispose()
|
||||
img1.ReplacePixels(make([]byte, 4*size*size))
|
||||
if got, want := img1.IsSharedForTesting(), true; got != want {
|
||||
t.Errorf("got: %v, want: %v", got, want)
|
||||
}
|
||||
|
||||
img2 := NewImage(size, size)
|
||||
img2 := NewImage(size, size, false)
|
||||
defer img2.Dispose()
|
||||
pix := make([]byte, 4*size*size)
|
||||
for j := 0; j < size; j++ {
|
||||
@ -157,8 +157,7 @@ func TestReshared(t *testing.T) {
|
||||
}
|
||||
img2.ReplacePixels(pix)
|
||||
|
||||
img3 := NewImage(size, size)
|
||||
img3.MakeVolatile()
|
||||
img3 := NewImage(size, size, true /* volatile */)
|
||||
defer img3.Dispose()
|
||||
img1.ReplacePixels(make([]byte, 4*size*size))
|
||||
if got, want := img3.IsSharedForTesting(), false; got != want {
|
||||
@ -224,7 +223,7 @@ func TestReshared(t *testing.T) {
|
||||
|
||||
func TestExtend(t *testing.T) {
|
||||
const w0, h0 = 100, 100
|
||||
img0 := NewImage(w0, h0)
|
||||
img0 := NewImage(w0, h0, false)
|
||||
defer img0.Dispose()
|
||||
p0 := make([]byte, 4*w0*h0)
|
||||
for i := 0; i < w0*h0; i++ {
|
||||
@ -236,7 +235,7 @@ func TestExtend(t *testing.T) {
|
||||
img0.ReplacePixels(p0)
|
||||
|
||||
const w1, h1 = 1025, 100
|
||||
img1 := NewImage(w1, h1)
|
||||
img1 := NewImage(w1, h1, false)
|
||||
defer img1.Dispose()
|
||||
p1 := make([]byte, 4*w1*h1)
|
||||
for i := 0; i < w1*h1; i++ {
|
||||
@ -278,9 +277,9 @@ func TestExtend(t *testing.T) {
|
||||
|
||||
func TestReplacePixelsAfterDrawTriangles(t *testing.T) {
|
||||
const w, h = 256, 256
|
||||
src := NewImage(w, h)
|
||||
src := NewImage(w, h, false)
|
||||
defer src.Dispose()
|
||||
dst := NewImage(w, h)
|
||||
dst := NewImage(w, h, false)
|
||||
defer dst.Dispose()
|
||||
|
||||
pix := make([]byte, 4*w*h)
|
||||
@ -313,9 +312,9 @@ func TestReplacePixelsAfterDrawTriangles(t *testing.T) {
|
||||
// Issue #887
|
||||
func TestSmallImages(t *testing.T) {
|
||||
const w, h = 4, 8
|
||||
src := NewImage(w, h)
|
||||
src := NewImage(w, h, false)
|
||||
defer src.Dispose()
|
||||
dst := NewImage(w, h)
|
||||
dst := NewImage(w, h, false)
|
||||
defer dst.Dispose()
|
||||
|
||||
pix := make([]byte, 4*w*h)
|
||||
@ -347,9 +346,9 @@ func TestSmallImages(t *testing.T) {
|
||||
// Issue #887
|
||||
func TestLongImages(t *testing.T) {
|
||||
const w, h = 1, 6
|
||||
src := NewImage(w, h)
|
||||
src := NewImage(w, h, false)
|
||||
defer src.Dispose()
|
||||
dst := NewImage(256, 256)
|
||||
dst := NewImage(256, 256, false)
|
||||
defer dst.Dispose()
|
||||
|
||||
pix := make([]byte, 4*w*h)
|
||||
@ -382,10 +381,10 @@ func TestLongImages(t *testing.T) {
|
||||
func TestDisposeImmediately(t *testing.T) {
|
||||
// This tests restorable.Image.ClearPixels is called but ReplacePixels is not called.
|
||||
|
||||
img0 := NewImage(16, 16)
|
||||
img0 := NewImage(16, 16, false)
|
||||
img0.EnsureNotSharedForTesting()
|
||||
|
||||
img1 := NewImage(16, 16)
|
||||
img1 := NewImage(16, 16, false)
|
||||
img1.EnsureNotSharedForTesting()
|
||||
|
||||
// img0 and img1 should share the same backend in 99.9999% possibility.
|
||||
|
31
mipmap.go
31
mipmap.go
@ -29,18 +29,20 @@ import (
|
||||
type levelToImage map[int]*shareable.Image
|
||||
|
||||
type mipmap struct {
|
||||
width int
|
||||
height int
|
||||
orig *shareable.Image
|
||||
imgs map[image.Rectangle]levelToImage
|
||||
width int
|
||||
height int
|
||||
volatile bool
|
||||
orig *shareable.Image
|
||||
imgs map[image.Rectangle]levelToImage
|
||||
}
|
||||
|
||||
func newMipmap(width, height int) *mipmap {
|
||||
func newMipmap(width, height int, volatile bool) *mipmap {
|
||||
return &mipmap{
|
||||
width: width,
|
||||
height: height,
|
||||
orig: shareable.NewImage(width, height),
|
||||
imgs: map[image.Rectangle]levelToImage{},
|
||||
width: width,
|
||||
height: height,
|
||||
volatile: volatile,
|
||||
orig: shareable.NewImage(width, height, volatile),
|
||||
imgs: map[image.Rectangle]levelToImage{},
|
||||
}
|
||||
}
|
||||
|
||||
@ -53,11 +55,6 @@ func newScreenFramebufferMipmap(width, height int) *mipmap {
|
||||
}
|
||||
}
|
||||
|
||||
func (m *mipmap) makeVolatile() {
|
||||
m.orig.MakeVolatile()
|
||||
m.disposeMipmaps()
|
||||
}
|
||||
|
||||
func (m *mipmap) dump(name string) error {
|
||||
return m.orig.Dump(name)
|
||||
}
|
||||
@ -176,7 +173,7 @@ func (m *mipmap) level(r image.Rectangle, level int) *shareable.Image {
|
||||
panic("ebiten: level must be non-zero at level")
|
||||
}
|
||||
|
||||
if m.orig.IsVolatile() {
|
||||
if m.volatile {
|
||||
panic("ebiten: mipmap images for a volatile image is not implemented yet")
|
||||
}
|
||||
|
||||
@ -229,7 +226,7 @@ func (m *mipmap) level(r image.Rectangle, level int) *shareable.Image {
|
||||
imgs[level] = nil
|
||||
return nil
|
||||
}
|
||||
s := shareable.NewImage(w2, h2)
|
||||
s := shareable.NewImage(w2, h2, m.volatile)
|
||||
s.DrawTriangles(src, vs, is, nil, driver.CompositeModeCopy, filter, driver.AddressClampToZero)
|
||||
imgs[level] = s
|
||||
|
||||
@ -325,7 +322,7 @@ func (m *mipmap) mipmapLevel(geom *GeoM, width, height int, filter driver.Filter
|
||||
if filter != driver.FilterLinear {
|
||||
return 0
|
||||
}
|
||||
if m.orig.IsVolatile() {
|
||||
if m.volatile {
|
||||
return 0
|
||||
}
|
||||
|
||||
|
@ -56,8 +56,8 @@ func (c *uiContext) SetSize(screenWidth, screenHeight int, screenScale float64)
|
||||
if c.offscreen != nil {
|
||||
_ = c.offscreen.Dispose()
|
||||
}
|
||||
c.offscreen, _ = NewImage(screenWidth, screenHeight, FilterDefault)
|
||||
c.offscreen.makeVolatile()
|
||||
|
||||
c.offscreen = newImage(screenWidth, screenHeight, FilterDefault, true)
|
||||
|
||||
// Round up the screensize not to cause glitches e.g. on Xperia (#622)
|
||||
w := int(math.Ceil(float64(screenWidth) * screenScale))
|
||||
|
Loading…
Reference in New Issue
Block a user