graphics: Remove MakeVolatile/IsVolatile

This commit is contained in:
Hajime Hoshi 2019-09-21 14:53:52 +09:00
parent 06d198cc0e
commit 1c2c932c6c
7 changed files with 97 additions and 143 deletions

View File

@ -663,38 +663,16 @@ type DrawImageOptions struct {
//
// Error returned by NewImage is always nil as of 1.5.0-alpha.
func NewImage(width, height int, filter Filter) (*Image, error) {
return newImage(width, height, filter, false), nil
}
func newImage(width, height int, filter Filter, volatile bool) *Image {
i := &Image{
mipmap: newMipmap(width, height),
mipmap: newMipmap(width, height, volatile),
filter: filter,
}
i.addr = i
return i, nil
}
// makeVolatile makes the image 'volatile'.
// A volatile image is always cleared at the start of a frame.
//
// This is suitable for offscreen images that pixels are changed often.
//
// Regular non-volatile images need to record drawing history or read its pixels from GPU if necessary so that all
// the images can be restored automatically from the context lost. However, such recording the drawing history or
// reading pixels from GPU are expensive operations. Volatile images can skip such oprations, but the image content
// is cleared every frame instead.
//
// When the image is disposed, makeVolatile does nothing.
func (i *Image) makeVolatile() {
if enqueueImageOpIfNeeded(func() func() {
return func() {
i.makeVolatile()
}
}) {
return
}
if i.isDisposed() {
return
}
i.mipmap.makeVolatile()
return i
}
// NewImageFromImage creates a new image with the given image (source).
@ -711,7 +689,7 @@ func NewImageFromImage(source image.Image, filter Filter) (*Image, error) {
width, height := size.X, size.Y
i := &Image{
mipmap: newMipmap(width, height),
mipmap: newMipmap(width, height, false),
filter: filter,
}
i.addr = i

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@ -129,14 +129,20 @@ func init() {
// NewImage creates an empty image with the given size.
//
// volatile indicates whether the image is volatile. Regular non-volatile images need to record drawing history or
// read its pixels from GPU if necessary so that all the images can be restored automatically from the context lost.
// However, such recording the drawing history or reading pixels from GPU are expensive operations. Volatile images
// can skip such oprations, but the image content is cleared every frame instead.
//
// The returned image is cleared.
//
// Note that Dispose is not called automatically.
func NewImage(width, height int) *Image {
func NewImage(width, height int, volatile bool) *Image {
i := &Image{
image: graphicscommand.NewImage(width, height),
width: width,
height: height,
volatile: volatile,
}
i.clear()
theImages.add(i)
@ -165,7 +171,7 @@ func (i *Image) Extend(width, height int) *Image {
panic("restorable: Extend after DrawTriangles is forbidden")
}
newImg := NewImage(width, height)
newImg := NewImage(width, height, i.volatile)
i.basePixels.Apply(newImg.image)
if i.basePixels.baseColor != (color.RGBA{}) {
@ -178,10 +184,6 @@ func (i *Image) Extend(width, height int) *Image {
return newImg
}
func (i *Image) MakeVolatile() {
i.volatile = true
}
// NewScreenFramebufferImage creates a special image that framebuffer is one for the screen.
//
// The returned image is cleared.
@ -288,10 +290,6 @@ func fillImage(i *graphicscommand.Image, clr color.RGBA) {
i.DrawTriangles(emptyImage.image, vs, is, nil, compositemode, driver.FilterNearest, driver.AddressClampToZero)
}
func (i *Image) IsVolatile() bool {
return i.volatile
}
// BasePixelsForTesting returns the image's basePixels for testing.
func (i *Image) BasePixelsForTesting() *Pixels {
return &i.basePixels

View File

@ -70,7 +70,7 @@ func sameColors(c1, c2 color.RGBA, delta int) bool {
}
func TestRestore(t *testing.T) {
img0 := NewImage(1, 1)
img0 := NewImage(1, 1, false)
defer img0.Dispose()
clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
@ -87,7 +87,7 @@ func TestRestore(t *testing.T) {
}
func TestRestoreWithoutDraw(t *testing.T) {
img0 := NewImage(1024, 1024)
img0 := NewImage(1024, 1024, false)
defer img0.Dispose()
// If there is no drawing command on img0, img0 is cleared when restored.
@ -129,7 +129,7 @@ func TestRestoreChain(t *testing.T) {
const num = 10
imgs := []*Image{}
for i := 0; i < num; i++ {
img := NewImage(1, 1)
img := NewImage(1, 1, false)
imgs = append(imgs, img)
}
defer func() {
@ -165,7 +165,7 @@ func TestRestoreChain2(t *testing.T) {
)
imgs := []*Image{}
for i := 0; i < num; i++ {
img := NewImage(w, h)
img := NewImage(w, h, false)
imgs = append(imgs, img)
}
defer func() {
@ -209,10 +209,10 @@ func TestRestoreOverrideSource(t *testing.T) {
w = 1
h = 1
)
img0 := NewImage(w, h)
img1 := NewImage(w, h)
img2 := NewImage(w, h)
img3 := NewImage(w, h)
img0 := NewImage(w, h, false)
img1 := NewImage(w, h, false)
img2 := NewImage(w, h, false)
img3 := NewImage(w, h, false)
defer func() {
img3.Dispose()
img2.Dispose()
@ -286,11 +286,11 @@ func TestRestoreComplexGraph(t *testing.T) {
img0 := newImageFromImage(base)
img1 := newImageFromImage(base)
img2 := newImageFromImage(base)
img3 := NewImage(w, h)
img4 := NewImage(w, h)
img5 := NewImage(w, h)
img6 := NewImage(w, h)
img7 := NewImage(w, h)
img3 := NewImage(w, h, false)
img4 := NewImage(w, h, false)
img5 := NewImage(w, h, false)
img6 := NewImage(w, h, false)
img7 := NewImage(w, h, false)
defer func() {
img7.Dispose()
img6.Dispose()
@ -386,7 +386,7 @@ func TestRestoreComplexGraph(t *testing.T) {
func newImageFromImage(rgba *image.RGBA) *Image {
s := rgba.Bounds().Size()
img := NewImage(s.X, s.Y)
img := NewImage(s.X, s.Y, false)
img.ReplacePixels(rgba.Pix, 0, 0, s.X, s.Y)
return img
}
@ -403,7 +403,7 @@ func TestRestoreRecursive(t *testing.T) {
base.Pix[3] = 0xff
img0 := newImageFromImage(base)
img1 := NewImage(w, h)
img1 := NewImage(w, h, false)
defer func() {
img1.Dispose()
img0.Dispose()
@ -446,7 +446,7 @@ func TestRestoreRecursive(t *testing.T) {
}
func TestReplacePixels(t *testing.T) {
img := NewImage(17, 31)
img := NewImage(17, 31, false)
defer img.Dispose()
pix := make([]byte, 4*4*4)
@ -489,7 +489,7 @@ func TestDrawTrianglesAndReplacePixels(t *testing.T) {
base.Pix[3] = 0xff
img0 := newImageFromImage(base)
defer img0.Dispose()
img1 := NewImage(2, 1)
img1 := NewImage(2, 1, false)
defer img1.Dispose()
vs := quadVertices(1, 1, 0, 0)
@ -548,7 +548,7 @@ func TestReplacePixelsPart(t *testing.T) {
pix[i] = 0xff
}
img := NewImage(4, 4)
img := NewImage(4, 4, false)
// This doesn't make the image stale. Its base pixels are available.
img.ReplacePixels(pix, 1, 1, 2, 2)
@ -619,9 +619,9 @@ func TestReplacePixelsPart(t *testing.T) {
func TestReplacePixelsOnly(t *testing.T) {
const w, h = 128, 128
img0 := NewImage(w, h)
img0 := NewImage(w, h, false)
defer img0.Dispose()
img1 := NewImage(1, 1)
img1 := NewImage(1, 1, false)
defer img1.Dispose()
for i := 0; i < w*h; i += 5 {
@ -667,9 +667,8 @@ func TestReplacePixelsOnly(t *testing.T) {
// Issue #793
func TestReadPixelsFromVolatileImage(t *testing.T) {
const w, h = 16, 16
dst := NewImage(w, h)
dst.MakeVolatile()
src := NewImage(w, h)
dst := NewImage(w, h, true /* volatile */)
src := NewImage(w, h, false)
// First, make sure that dst has pixels
dst.ReplacePixels(make([]byte, 4*w*h), 0, 0, w, h)
@ -695,8 +694,8 @@ func TestReadPixelsFromVolatileImage(t *testing.T) {
func TestAllowReplacePixelsAfterDrawTriangles(t *testing.T) {
const w, h = 16, 16
src := NewImage(w, h)
dst := NewImage(w, h)
src := NewImage(w, h, false)
dst := NewImage(w, h, false)
vs := quadVertices(w, h, 0, 0)
is := graphics.QuadIndices()
@ -713,8 +712,8 @@ func TestDisallowReplacePixelsForPartAfterDrawTriangles(t *testing.T) {
}()
const w, h = 16, 16
src := NewImage(w, h)
dst := NewImage(w, h)
src := NewImage(w, h, false)
dst := NewImage(w, h, false)
vs := quadVertices(w, h, 0, 0)
is := graphics.QuadIndices()
@ -728,7 +727,7 @@ func TestExtend(t *testing.T) {
}
const w, h = 16, 16
orig := NewImage(w, h)
orig := NewImage(w, h, false)
pix := make([]byte, 4*w*h)
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
@ -760,7 +759,7 @@ func TestExtend(t *testing.T) {
func TestClearPixels(t *testing.T) {
const w, h = 16, 16
img := NewImage(w, h)
img := NewImage(w, h, false)
img.ReplacePixels(make([]byte, 4*4*4), 0, 0, 4, 4)
img.ReplacePixels(make([]byte, 4*4*4), 4, 0, 4, 4)
img.ClearPixels(0, 0, 4, 4)
@ -772,7 +771,7 @@ func TestClearPixels(t *testing.T) {
func TestFill(t *testing.T) {
const w, h = 16, 16
img := NewImage(w, h)
img := NewImage(w, h, false)
img.Fill(color.RGBA{0xff, 0, 0, 0xff})
ResolveStaleImages()
if err := RestoreIfNeeded(); err != nil {

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@ -150,6 +150,7 @@ type Image struct {
width int
height int
disposed bool
volatile bool
screen bool
backend *backend
@ -165,8 +166,6 @@ type Image struct {
//
// ReplacePixels doesn't affect this value since ReplacePixels can be done on shared images.
nonUpdatedCount int
neverShared bool
}
func (i *Image) moveTo(dst *Image) {
@ -201,7 +200,7 @@ func (i *Image) ensureNotShared() {
sy0 := float32(oy)
sx1 := float32(ox + w)
sy1 := float32(oy + h)
newImg := restorable.NewImage(w, h)
newImg := restorable.NewImage(w, h, i.volatile)
vs := []float32{
dx0, dy0, sx0, sy0, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
dx1, dy0, sx1, sy0, sx0, sy0, sx1, sy1, 1, 1, 1, 1,
@ -231,7 +230,7 @@ func (i *Image) makeShared() {
panic("shareable: makeShared cannot be called on a non-shareable image")
}
newI := NewImage(i.width, i.height)
newI := NewImage(i.width, i.height, i.volatile)
pixels := make([]byte, 4*i.width*i.height)
for y := 0; y < i.height; y++ {
for x := 0; x < i.width; x++ {
@ -462,21 +461,12 @@ func (i *Image) dispose(markDisposed bool) {
theBackends = append(theBackends[:index], theBackends[index+1:]...)
}
func (i *Image) IsVolatile() bool {
backendsM.Lock()
defer backendsM.Unlock()
if i.backend == nil {
// Not allocated yet. Only non-volatile images can do lazy allocation so far.
return false
}
return i.backend.restorable.IsVolatile()
}
func NewImage(width, height int) *Image {
func NewImage(width, height int, volatile bool) *Image {
// Actual allocation is done lazily, and the lock is not needed.
return &Image{
width: width,
height: height,
volatile: volatile,
}
}
@ -484,7 +474,10 @@ func (i *Image) shareable() bool {
if minSize == 0 || maxSize == 0 {
panic("shareable: minSize or maxSize must be initialized")
}
if i.neverShared {
if i.volatile {
return false
}
if i.screen {
return false
}
return i.width <= maxSize && i.height <= maxSize
@ -505,7 +498,7 @@ func (i *Image) allocate(shareable bool) {
if !shareable || !i.shareable() {
i.backend = &backend{
restorable: restorable.NewImage(i.width, i.height),
restorable: restorable.NewImage(i.width, i.height, i.volatile),
}
runtime.SetFinalizer(i, (*Image).disposeFromFinalizer)
return
@ -528,7 +521,7 @@ func (i *Image) allocate(shareable bool) {
}
b := &backend{
restorable: restorable.NewImage(size, size),
restorable: restorable.NewImage(size, size, i.volatile),
page: packing.NewPage(size, maxSize),
}
theBackends = append(theBackends, b)
@ -542,15 +535,6 @@ func (i *Image) allocate(shareable bool) {
runtime.SetFinalizer(i, (*Image).disposeFromFinalizer)
}
func (i *Image) MakeVolatile() {
backendsM.Lock()
defer backendsM.Unlock()
i.ensureNotShared()
i.backend.restorable.MakeVolatile()
i.neverShared = true
}
func (i *Image) Dump(path string) error {
backendsM.Lock()
defer backendsM.Unlock()
@ -564,7 +548,6 @@ func NewScreenFramebufferImage(width, height int) *Image {
width: width,
height: height,
screen: true,
neverShared: true,
}
return i
}

View File

@ -66,22 +66,22 @@ const bigSize = 2049
func TestEnsureNotShared(t *testing.T) {
// Create img1 and img2 with this size so that the next images are allocated
// with non-upper-left location.
img1 := NewImage(bigSize, 100)
img1 := NewImage(bigSize, 100, false)
defer img1.Dispose()
// Ensure img1's region is allocated.
img1.ReplacePixels(make([]byte, 4*bigSize*100))
img2 := NewImage(100, bigSize)
img2 := NewImage(100, bigSize, false)
defer img2.Dispose()
img2.ReplacePixels(make([]byte, 4*100*bigSize))
const size = 32
img3 := NewImage(size/2, size/2)
img3 := NewImage(size/2, size/2, false)
defer img3.Dispose()
img3.ReplacePixels(make([]byte, (size/2)*(size/2)*4))
img4 := NewImage(size, size)
img4 := NewImage(size, size, false)
defer img4.Dispose()
pix := make([]byte, size*size*4)
@ -133,18 +133,18 @@ func TestEnsureNotShared(t *testing.T) {
func TestReshared(t *testing.T) {
const size = 16
img0 := NewImage(size, size)
img0 := NewImage(size, size, false)
defer img0.Dispose()
img0.ReplacePixels(make([]byte, 4*size*size))
img1 := NewImage(size, size)
img1 := NewImage(size, size, false)
defer img1.Dispose()
img1.ReplacePixels(make([]byte, 4*size*size))
if got, want := img1.IsSharedForTesting(), true; got != want {
t.Errorf("got: %v, want: %v", got, want)
}
img2 := NewImage(size, size)
img2 := NewImage(size, size, false)
defer img2.Dispose()
pix := make([]byte, 4*size*size)
for j := 0; j < size; j++ {
@ -157,8 +157,7 @@ func TestReshared(t *testing.T) {
}
img2.ReplacePixels(pix)
img3 := NewImage(size, size)
img3.MakeVolatile()
img3 := NewImage(size, size, true /* volatile */)
defer img3.Dispose()
img1.ReplacePixels(make([]byte, 4*size*size))
if got, want := img3.IsSharedForTesting(), false; got != want {
@ -224,7 +223,7 @@ func TestReshared(t *testing.T) {
func TestExtend(t *testing.T) {
const w0, h0 = 100, 100
img0 := NewImage(w0, h0)
img0 := NewImage(w0, h0, false)
defer img0.Dispose()
p0 := make([]byte, 4*w0*h0)
for i := 0; i < w0*h0; i++ {
@ -236,7 +235,7 @@ func TestExtend(t *testing.T) {
img0.ReplacePixels(p0)
const w1, h1 = 1025, 100
img1 := NewImage(w1, h1)
img1 := NewImage(w1, h1, false)
defer img1.Dispose()
p1 := make([]byte, 4*w1*h1)
for i := 0; i < w1*h1; i++ {
@ -278,9 +277,9 @@ func TestExtend(t *testing.T) {
func TestReplacePixelsAfterDrawTriangles(t *testing.T) {
const w, h = 256, 256
src := NewImage(w, h)
src := NewImage(w, h, false)
defer src.Dispose()
dst := NewImage(w, h)
dst := NewImage(w, h, false)
defer dst.Dispose()
pix := make([]byte, 4*w*h)
@ -313,9 +312,9 @@ func TestReplacePixelsAfterDrawTriangles(t *testing.T) {
// Issue #887
func TestSmallImages(t *testing.T) {
const w, h = 4, 8
src := NewImage(w, h)
src := NewImage(w, h, false)
defer src.Dispose()
dst := NewImage(w, h)
dst := NewImage(w, h, false)
defer dst.Dispose()
pix := make([]byte, 4*w*h)
@ -347,9 +346,9 @@ func TestSmallImages(t *testing.T) {
// Issue #887
func TestLongImages(t *testing.T) {
const w, h = 1, 6
src := NewImage(w, h)
src := NewImage(w, h, false)
defer src.Dispose()
dst := NewImage(256, 256)
dst := NewImage(256, 256, false)
defer dst.Dispose()
pix := make([]byte, 4*w*h)
@ -382,10 +381,10 @@ func TestLongImages(t *testing.T) {
func TestDisposeImmediately(t *testing.T) {
// This tests restorable.Image.ClearPixels is called but ReplacePixels is not called.
img0 := NewImage(16, 16)
img0 := NewImage(16, 16, false)
img0.EnsureNotSharedForTesting()
img1 := NewImage(16, 16)
img1 := NewImage(16, 16, false)
img1.EnsureNotSharedForTesting()
// img0 and img1 should share the same backend in 99.9999% possibility.

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@ -31,15 +31,17 @@ type levelToImage map[int]*shareable.Image
type mipmap struct {
width int
height int
volatile bool
orig *shareable.Image
imgs map[image.Rectangle]levelToImage
}
func newMipmap(width, height int) *mipmap {
func newMipmap(width, height int, volatile bool) *mipmap {
return &mipmap{
width: width,
height: height,
orig: shareable.NewImage(width, height),
volatile: volatile,
orig: shareable.NewImage(width, height, volatile),
imgs: map[image.Rectangle]levelToImage{},
}
}
@ -53,11 +55,6 @@ func newScreenFramebufferMipmap(width, height int) *mipmap {
}
}
func (m *mipmap) makeVolatile() {
m.orig.MakeVolatile()
m.disposeMipmaps()
}
func (m *mipmap) dump(name string) error {
return m.orig.Dump(name)
}
@ -176,7 +173,7 @@ func (m *mipmap) level(r image.Rectangle, level int) *shareable.Image {
panic("ebiten: level must be non-zero at level")
}
if m.orig.IsVolatile() {
if m.volatile {
panic("ebiten: mipmap images for a volatile image is not implemented yet")
}
@ -229,7 +226,7 @@ func (m *mipmap) level(r image.Rectangle, level int) *shareable.Image {
imgs[level] = nil
return nil
}
s := shareable.NewImage(w2, h2)
s := shareable.NewImage(w2, h2, m.volatile)
s.DrawTriangles(src, vs, is, nil, driver.CompositeModeCopy, filter, driver.AddressClampToZero)
imgs[level] = s
@ -325,7 +322,7 @@ func (m *mipmap) mipmapLevel(geom *GeoM, width, height int, filter driver.Filter
if filter != driver.FilterLinear {
return 0
}
if m.orig.IsVolatile() {
if m.volatile {
return 0
}

View File

@ -56,8 +56,8 @@ func (c *uiContext) SetSize(screenWidth, screenHeight int, screenScale float64)
if c.offscreen != nil {
_ = c.offscreen.Dispose()
}
c.offscreen, _ = NewImage(screenWidth, screenHeight, FilterDefault)
c.offscreen.makeVolatile()
c.offscreen = newImage(screenWidth, screenHeight, FilterDefault, true)
// Round up the screensize not to cause glitches e.g. on Xperia (#622)
w := int(math.Ceil(float64(screenWidth) * screenScale))