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graphicsdriver/opengl: Bug fix: fmt arguments
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@ -55,13 +55,13 @@ func (s *Shader) compile() error {
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vs, err := s.graphics.context.newShader(vertexShader, vssrc)
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if err != nil {
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return fmt.Errorf("opengl: vertex shader compile error: %v, source:\n%s", vssrc)
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return fmt.Errorf("opengl: vertex shader compile error: %v, source:\n%s", err, vssrc)
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}
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defer s.graphics.context.deleteShader(vs)
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fs, err := s.graphics.context.newShader(fragmentShader, fssrc)
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if err != nil {
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return fmt.Errorf("opengl: fragment shader compile error: %v, source:\n%s", fssrc)
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return fmt.Errorf("opengl: fragment shader compile error: %v, source:\n%s", err, fssrc)
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}
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defer s.graphics.context.deleteShader(fs)
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