Add 'text' package (#363)

This commit is contained in:
Hajime Hoshi 2017-07-16 03:25:57 +09:00
parent 717efd097d
commit 1e84e21857
2 changed files with 381 additions and 46 deletions

View File

@ -17,15 +17,19 @@
package main package main
import ( import (
"image" "fmt"
"image/color"
"io/ioutil" "io/ioutil"
"log" "log"
"math/rand"
"time"
"github.com/golang/freetype/truetype"
"github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/hajimehoshi/ebiten/text"
"github.com/golang/freetype/truetype"
"golang.org/x/image/font" "golang.org/x/image/font"
"golang.org/x/image/math/fixed"
) )
const ( const (
@ -34,73 +38,120 @@ const (
) )
var ( var (
textImage *ebiten.Image sampleText = `The quick brown fox jumps over the lazy dog.`
mplusNormalFont font.Face
mplusBigFont font.Face
counter = 0
kanjiCode = rune(0)
) )
var text = []string{ var jaKanjis = []rune{}
"The quick brown fox jumps over the lazy dog.",
"", func init() {
// A head part of a Japanese novel 山月記 (Sangetsuki) // table is the list of Japanese Kanji characters in a part of JIS X 0208.
// See http://www.aozora.gr.jp/cards/000119/files/624_14544.html. const table = `
"隴西の李徴は博学才穎、天宝の末年、", 亜唖娃阿哀愛挨姶逢葵茜穐悪握渥旭葦芦鯵梓圧斡扱宛姐虻飴絢綾鮎或粟袷安庵按暗案闇鞍杏以伊位依偉囲夷委威尉惟意慰易椅為畏異移維緯胃萎衣謂違遺医井亥域育郁磯一壱溢逸稲茨芋鰯允印咽員因姻引飲淫胤蔭
"若くして名を虎榜に連ね、", 院陰隠韻吋右宇烏羽迂雨卯鵜窺丑碓臼渦嘘唄欝蔚鰻姥厩浦瓜閏噂云運雲荏餌叡営嬰影映曳栄永泳洩瑛盈穎頴英衛詠鋭液疫益駅悦謁越閲榎厭円園堰奄宴延怨掩援沿演炎焔煙燕猿縁艶苑薗遠鉛鴛塩於汚甥凹央奥往応
"ついで江南尉に補せられたが、", 押旺横欧殴王翁襖鴬鴎黄岡沖荻億屋憶臆桶牡乙俺卸恩温穏音下化仮何伽価佳加可嘉夏嫁家寡科暇果架歌河火珂禍禾稼箇花苛茄荷華菓蝦課嘩貨迦過霞蚊俄峨我牙画臥芽蛾賀雅餓駕介会解回塊壊廻快怪悔恢懐戒拐改
"性、狷介、自ら恃むところ頗厚く、", 魁晦械海灰界皆絵芥蟹開階貝凱劾外咳害崖慨概涯碍蓋街該鎧骸浬馨蛙垣柿蛎鈎劃嚇各廓拡撹格核殻獲確穫覚角赫較郭閣隔革学岳楽額顎掛笠樫橿梶鰍潟割喝恰括活渇滑葛褐轄且鰹叶椛樺鞄株兜竃蒲釜鎌噛鴨栢茅萱
"賤吏に甘んずるを潔しとしなかった。", 粥刈苅瓦乾侃冠寒刊勘勧巻喚堪姦完官寛干幹患感慣憾換敢柑桓棺款歓汗漢澗潅環甘監看竿管簡緩缶翰肝艦莞観諌貫還鑑間閑関陥韓館舘丸含岸巌玩癌眼岩翫贋雁頑顔願企伎危喜器基奇嬉寄岐希幾忌揮机旗既期棋棄
機帰毅気汽畿祈季稀紀徽規記貴起軌輝飢騎鬼亀偽儀妓宜戯技擬欺犠疑祇義蟻誼議掬菊鞠吉吃喫桔橘詰砧杵黍却客脚虐逆丘久仇休及吸宮弓急救朽求汲泣灸球究窮笈級糾給旧牛去居巨拒拠挙渠虚許距鋸漁禦魚亨享京
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痢裏裡里離陸律率立葎掠略劉流溜琉留硫粒隆竜龍侶慮旅虜了亮僚両凌寮料梁涼猟療瞭稜糧良諒遼量陵領力緑倫厘林淋燐琳臨輪隣鱗麟瑠塁涙累類令伶例冷励嶺怜玲礼苓鈴隷零霊麗齢暦歴列劣烈裂廉恋憐漣煉簾練聯
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`
for _, c := range table {
if c == '\n' {
continue
}
jaKanjis = append(jaKanjis, c)
}
} }
func parseFont() error { func init() {
f, err := ebitenutil.OpenFile("_resources/fonts/mplus-1p-regular.ttf") f, err := ebitenutil.OpenFile("_resources/fonts/mplus-1p-regular.ttf")
if err != nil { if err != nil {
return err log.Fatal(err)
} }
defer func() { defer f.Close()
_ = f.Close()
}()
b, err := ioutil.ReadAll(f) b, err := ioutil.ReadAll(f)
if err != nil { if err != nil {
return err log.Fatal(err)
} }
tt, err := truetype.Parse(b) tt, err := truetype.Parse(b)
if err != nil { if err != nil {
return err log.Fatal(err)
} }
w, h := textImage.Size()
dst := image.NewRGBA(image.Rect(0, 0, w, h))
const size = 24
const dpi = 72 const dpi = 72
d := &font.Drawer{ mplusNormalFont = truetype.NewFace(tt, &truetype.Options{
Dst: dst, Size: 24,
Src: image.White, DPI: dpi,
Face: truetype.NewFace(tt, &truetype.Options{ Hinting: font.HintingFull,
Size: size, })
DPI: dpi, mplusBigFont = truetype.NewFace(tt, &truetype.Options{
Hinting: font.HintingFull, Size: 48,
}), DPI: dpi,
} Hinting: font.HintingFull,
y := size })
for _, s := range text { }
d.Dot = fixed.P(0, y)
d.DrawString(s) func init() {
y += size rand.Seed(time.Now().UnixNano())
} }
textImage.ReplacePixels(dst.Pix)
return nil func codeToColor(c rune) color.RGBA {
r := 0x80 + ((uint8(c) & 0x0f) << 3)
g := 0x80 + ((uint8(c>>4) & 0x0f) << 3)
b := 0x80 + ((uint8(c>>8) & 0x0f) << 3)
return color.RGBA{r, g, b, 0xff}
} }
func update(screen *ebiten.Image) error { func update(screen *ebiten.Image) error {
if counter%ebiten.FPS == 0 {
kanjiCode = jaKanjis[rand.Intn(len(jaKanjis))]
}
counter++
kanjiText := fmt.Sprintf("%s: U+%04x", string(kanjiCode), kanjiCode)
if ebiten.IsRunningSlowly() { if ebiten.IsRunningSlowly() {
return nil return nil
} }
screen.DrawImage(textImage, &ebiten.DrawImageOptions{})
msg := fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS())
const x = 20
text.Draw(screen, mplusNormalFont, msg, x, 40, 30, color.White)
text.Draw(screen, mplusNormalFont, sampleText, x, 80, 30, color.White)
text.Draw(screen, mplusBigFont, kanjiText, x, 160, 30, codeToColor(kanjiCode))
return nil return nil
} }
func main() { func main() {
textImage, _ = ebiten.NewImage(screenWidth, screenHeight, ebiten.FilterNearest)
if err := parseFont(); err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Font (Ebiten Demo)"); err != nil { if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Font (Ebiten Demo)"); err != nil {
log.Fatal(err) log.Fatal(err)
} }

284
text/text.go Normal file
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@ -0,0 +1,284 @@
// Copyright 2017 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package text offers functions to draw texts on an Ebiten's image.
package text
import (
"image"
"image/color"
"math"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/internal/graphics" // TODO: Move NextPowerOf2Int to a new different package
"github.com/hajimehoshi/ebiten/internal/sync"
)
var (
monotonicClock int64
)
func now() int64 {
monotonicClock++
return monotonicClock
}
type char struct {
face font.Face
rune rune
}
type glyph struct {
char char
index int
bounds fixed.Rectangle26_6
atime int64
}
func (g *glyph) size() (int, int) {
if g.bounds.Empty() {
g.bounds, _ = font.BoundString(g.char.face, string(g.char.rune))
}
p := g.bounds.Max.Sub(g.bounds.Min)
return p.X.Ceil(), p.Y.Ceil()
}
func (g *glyph) empty() bool {
w, h := g.size()
return w == 0 || h == 0
}
func (g *glyph) atlasGroup() int {
w, h := g.size()
t := w
if t < h {
t = h
}
// Different images for small runes are inefficient.
// Let's use a same texture atlas for typical character sizes.
if t < 32 {
return 32
}
return graphics.NextPowerOf2Int(t)
}
func (g *glyph) draw(dst *ebiten.Image, x, y int, clr color.Color) {
cr, cg, cb, ca := clr.RGBA()
if ca == 0 {
return
}
a := atlases[g.atlasGroup()]
sx, sy := a.at(g)
ox := g.bounds.Min.X.Ceil()
oy := g.bounds.Min.Y.Ceil()
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(x), float64(y))
op.GeoM.Translate(float64(ox), float64(oy))
rf := float64(cr) / float64(ca)
gf := float64(cg) / float64(ca)
bf := float64(cb) / float64(ca)
af := float64(ca) / 0xffff
op.ColorM.Scale(rf, gf, bf, af)
r := image.Rect(sx, sy, sx+a.size, sy+a.size)
op.SourceRect = &r
dst.DrawImage(a.image, op)
}
var (
glyphs = map[char]*glyph{}
atlases = map[int]*atlas{}
)
type atlas struct {
image *ebiten.Image
tmpImage *ebiten.Image
size int
glyphs []*glyph
count int
}
func (a *atlas) at(glyph *glyph) (int, int) {
if a.size != glyph.atlasGroup() {
panic("not reached")
}
w, _ := a.image.Size()
xnum := w / a.size
x, y := glyph.index%xnum, glyph.index/xnum
return x * a.size, y * a.size
}
func (a *atlas) append(glyph *glyph) {
if a.count == len(a.glyphs) {
idx := -1
t := int64(math.MaxInt64)
for i, g := range a.glyphs {
if g.atime < t {
t = g.atime
idx = i
}
}
if idx < 0 {
panic("not reached")
}
oldest := a.glyphs[idx]
delete(glyphs, oldest.char)
glyph.index = idx
a.glyphs[idx] = glyph
a.draw(glyph)
return
}
idx := -1
for i, g := range a.glyphs {
if g == nil {
idx = i
break
}
}
if idx < 0 {
panic("not reached")
}
a.count++
glyph.index = idx
a.glyphs[idx] = glyph
a.draw(glyph)
}
func (a *atlas) draw(glyph *glyph) {
if a.tmpImage == nil {
a.tmpImage, _ = ebiten.NewImage(a.size, a.size, ebiten.FilterNearest)
}
dst := image.NewRGBA(image.Rect(0, 0, a.size, a.size))
d := font.Drawer{
Dst: dst,
Src: image.White,
Face: glyph.char.face,
}
ox := -glyph.bounds.Min.X.Ceil()
oy := -glyph.bounds.Min.Y.Ceil()
d.Dot = fixed.P(ox, oy)
d.DrawString(string(glyph.char.rune))
a.tmpImage.ReplacePixels(dst.Pix)
op := &ebiten.DrawImageOptions{}
x, y := a.at(glyph)
op.GeoM.Translate(float64(x), float64(y))
op.CompositeMode = ebiten.CompositeModeCopy
a.image.DrawImage(a.tmpImage, op)
a.tmpImage.Clear()
}
func getGlyphFromCache(face font.Face, r rune, now int64) *glyph {
ch := char{face, r}
g, ok := glyphs[ch]
if ok {
g.atime = now
return g
}
g = &glyph{
char: ch,
atime: now,
}
if g.empty() {
return g
}
a, ok := atlases[g.atlasGroup()]
if !ok {
// Don't use ebiten.MaxImageSize here.
// It's because the back-end image pixels will be restored from GPU
// whenever a new glyph is rendered on the image, and restoring cost is
// expensive if the image is big.
// The back-end image is updated a temporary image, and the temporary image is
// always cleared after used. This means that there is no clue to restore
// the back-end image without reading from GPU
// (see the package 'restorable' implementation).
//
// TODO: How about making a new function for 'flagile' image?
const size = 1024
i, _ := ebiten.NewImage(size, size, ebiten.FilterNearest)
a = &atlas{
image: i,
size: g.atlasGroup(),
}
w, h := a.image.Size()
xnum := w / a.size
ynum := h / a.size
a.glyphs = make([]*glyph, xnum*ynum)
atlases[g.atlasGroup()] = a
}
a.append(g)
glyphs[g.char] = g
return g
}
var textM sync.Mutex
// Draw draws a given text on a give destination image dst.
//
// face is the font for text rendering.
//
// (x, y) represents a 'dot' position. Be careful that this doesn't represent left-upper corner position.
//
// lineHeight is the Y offset for line spacing.
//
// clr is the color for text rendering.
//
// This function is concurrent-safe.
func Draw(dst *ebiten.Image, face font.Face, text string, x, y int, lineHeight int, clr color.Color) {
textM.Lock()
n := now()
fx := fixed.I(x)
ofx := fx
prevC := rune(-1)
runes := []rune(text)
for _, c := range runes {
if c == '\n' {
fx = ofx
y += lineHeight
prevC = rune(-1)
continue
}
if prevC >= 0 {
fx += face.Kern(prevC, c)
}
g := getGlyphFromCache(face, c, n)
if !g.empty() {
g.draw(dst, fx.Ceil(), y, clr)
}
a, _ := face.GlyphAdvance(c)
fx += a
prevC = c
}
textM.Unlock()
}