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vorbis: Modify function name styles to make golint happy
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@ -28,46 +28,46 @@ import (
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/*
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extern double go_ldexp(double x, int n);
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extern double go_floor(double x);
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extern double go_exp(double x);
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extern double go_log(double x);
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extern double go_pow(double x, double y);
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extern double go_cos(double x);
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extern double go_sin(double x);
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extern void go_assert(int x, char* sentence);
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extern double goLdexp(double x, int n);
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extern double goFloor(double x);
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extern double goExp(double x);
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extern double goLog(double x);
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extern double goPow(double x, double y);
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extern double goCos(double x);
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extern double goSin(double x);
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extern void goAssert(int x, char* sentence);
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static inline double ldexp(double x, int n) {
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return go_ldexp(x, n);
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return goLdexp(x, n);
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}
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static inline double floor(double x) {
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return go_floor(x);
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return goFloor(x);
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}
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static inline double exp(double x) {
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return go_exp(x);
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return goExp(x);
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}
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static inline double log(double x) {
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return go_log(x);
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return goLog(x);
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}
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static inline double pow(double x, double y) {
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return go_pow(x, y);
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return goPow(x, y);
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}
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static inline double cos(double x) {
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return go_cos(x);
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return goCos(x);
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}
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static inline double sin(double x) {
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return go_sin(x);
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return goSin(x);
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}
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static inline void assert_impl(int x, const char* sentence) {
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// const cast
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go_assert(x, (char*)sentence);
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goAssert(x, (char*)sentence);
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}
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#define assert(x) assert_impl(x, #x)
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@ -5496,43 +5496,43 @@ int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, in
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*/
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import "C"
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//export go_ldexp
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func go_ldexp(x C.double, n C.int) C.double {
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//export goLdexp
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func goLdexp(x C.double, n C.int) C.double {
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return C.double(math.Ldexp(float64(x), int(n)))
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}
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//export go_floor
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func go_floor(x C.double) C.double {
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//export goFloor
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func goFloor(x C.double) C.double {
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return C.double(math.Floor(float64(x)))
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}
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//export go_exp
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func go_exp(x C.double) C.double {
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//export goExp
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func goExp(x C.double) C.double {
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return C.double(math.Exp(float64(x)))
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}
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//export go_log
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func go_log(x C.double) C.double {
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//export goLog
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func goLog(x C.double) C.double {
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return C.double(math.Log(float64(x)))
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}
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//export go_pow
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func go_pow(x, y C.double) C.double {
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//export goPow
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func goPow(x, y C.double) C.double {
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return C.double(math.Pow(float64(x), float64(y)))
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}
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//export go_cos
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func go_cos(x C.double) C.double {
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//export goCos
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func goCos(x C.double) C.double {
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return C.double(math.Cos(float64(x)))
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}
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//export go_sin
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func go_sin(x C.double) C.double {
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//export goSin
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func goSin(x C.double) C.double {
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return C.double(math.Sin(float64(x)))
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}
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//export go_assert
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func go_assert(x C.int, sentence *C.char) {
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//export goAssert
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func goAssert(x C.int, sentence *C.char) {
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if x != 0 {
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return
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}
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