internal/ui: remove println

This commit is contained in:
Hajime Hoshi 2024-09-17 23:12:16 +09:00
parent 24e5751ece
commit 2270359cd4

View File

@ -196,7 +196,6 @@ func (c *context) swapBuffersOrWait(needsSwapBuffers bool, graphicsDriver graphi
}
if waitTime > 0 {
if delta := waitTime - now.Sub(c.lastSwapBufferTime); delta > 0 {
println(waitTime.String(), now.Sub(c.lastSwapBufferTime).String())
time.Sleep(delta)
}
}