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internal/ui: remove println
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@ -196,7 +196,6 @@ func (c *context) swapBuffersOrWait(needsSwapBuffers bool, graphicsDriver graphi
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}
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if waitTime > 0 {
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if delta := waitTime - now.Sub(c.lastSwapBufferTime); delta > 0 {
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println(waitTime.String(), now.Sub(c.lastSwapBufferTime).String())
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time.Sleep(delta)
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}
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}
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