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internal/graphicscommand: fix a wrong comment
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@ -31,7 +31,7 @@ func SetRenderThread(thread Thread) {
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theRenderThread = thread
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}
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// runOnRenderThread calls f on the rendering thread, and returns an error if any.
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// runOnRenderThread calls f on the rendering thread.
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func runOnRenderThread(f func()) {
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theRenderThread.Call(f)
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}
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