mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
graphics: Bug fix: TestImageTooManyFill didin't pass on some machines (reland)
Fixes #492
This commit is contained in:
parent
f1bb0f1a70
commit
24d7487fc7
@ -211,6 +211,10 @@ func (c *fillCommand) Exec(indexOffsetInBytes int) error {
|
|||||||
|
|
||||||
// Flush is needed after filling (#419)
|
// Flush is needed after filling (#419)
|
||||||
opengl.GetContext().Flush()
|
opengl.GetContext().Flush()
|
||||||
|
// Mysterious, but binding texture is needed after filling
|
||||||
|
// on some mechines like Photon 2 (#492).
|
||||||
|
var t opengl.Texture
|
||||||
|
opengl.GetContext().BindTexture(t)
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user