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graphcis: Fix comments
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3
image.go
3
image.go
@ -166,6 +166,9 @@ func (i *Image) isDisposed() bool {
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//
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//
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// * All render targets are same (A in A.DrawImage(B, op))
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// * All render targets are same (A in A.DrawImage(B, op))
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// * All render sources are same (B in A.DrawImage(B, op))
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// * All render sources are same (B in A.DrawImage(B, op))
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// * This is not a strong request since different images might share a same inner
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// OpenGL texture in high possibility. This is not 100%, so using the same render
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// source is safer.
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// * All ColorM values are same
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// * All ColorM values are same
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// * All CompositeMode values are same
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// * All CompositeMode values are same
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// * All Filter values are same
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// * All Filter values are same
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