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audio: Refactoring
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@ -59,13 +59,6 @@ const (
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mask = ^(channelNum*bytesPerSample - 1)
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)
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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func (p *players) Read(b []uint8) (int, error) {
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p.Lock()
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defer p.Unlock()
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@ -94,7 +87,9 @@ func (p *players) Read(b []uint8) (int, error) {
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} else if err != nil {
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return 0, err
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}
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l = min(n, l)
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if n < l {
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l = n
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}
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}
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l &= mask
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