ebiten: Update comments

This commit is contained in:
Hajime Hoshi 2021-04-17 22:22:51 +09:00
parent ed4dded094
commit 2661c769ef

2
run.go
View File

@ -202,7 +202,7 @@ func RunGameWithoutMainLoop(game Game) {
// The returned value can be given to Run or SetSize function if the perfectly fit fullscreen is needed. // The returned value can be given to Run or SetSize function if the perfectly fit fullscreen is needed.
// //
// On browsers, ScreenSizeInFullscreen returns the 'window' (global object) size, not 'screen' size since an Ebiten // On browsers, ScreenSizeInFullscreen returns the 'window' (global object) size, not 'screen' size since an Ebiten
// game should not know the outside of the window object. For more details, see SetFullscreen API comment. // game should not know the outside of the window object.
// //
// On mobiles, ScreenSizeInFullscreen returns (0, 0) so far. // On mobiles, ScreenSizeInFullscreen returns (0, 0) so far.
// //