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Add audio/wav package
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examples/_resources/audio/jab.wav
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BIN
examples/_resources/audio/jab.wav
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@ -1,11 +1,22 @@
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# License
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# License
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## jab.wav
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```
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http://soundbible.com/995-Jab.html
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Recorded by Mike Koenig
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Attribution 3.0: https://creativecommons.org/licenses/by/3.0/
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```
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## ragtime.ogg
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## ragtime.ogg
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```
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```
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https://soundcloud.com/jacaranda-trilhas-sonoras/james-scott-01-frog-legs-rag
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Title: Frog Legs Rag (1906, piano roll)
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Title: Frog Legs Rag (1906, piano roll)
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Artist: James Scott
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Artist: James Scott
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Album: Frog Legs: Ragtime Era Favorites
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Album: Frog Legs: Ragtime Era Favorites
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Attribution-NonCommercial-ShareAlike: http://creativecommons.org/licenses/by-nc-sa/3.0/
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Attribution-NonCommercial-ShareAlike: http://creativecommons.org/licenses/by-nc-sa/3.0/
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```
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```
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@ -15,8 +15,10 @@
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package main
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package main
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import (
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import (
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"bytes"
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"fmt"
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"fmt"
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"image/color"
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"image/color"
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"io"
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"log"
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"log"
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"time"
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"time"
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@ -24,6 +26,7 @@ import (
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/exp/audio"
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"github.com/hajimehoshi/ebiten/exp/audio"
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"github.com/hajimehoshi/ebiten/exp/audio/vorbis"
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"github.com/hajimehoshi/ebiten/exp/audio/vorbis"
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"github.com/hajimehoshi/ebiten/exp/audio/wav"
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)
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)
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const (
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const (
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@ -58,8 +61,10 @@ type Player struct {
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var (
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var (
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audioContext *audio.Context
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audioContext *audio.Context
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player *Player
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musicPlayer *Player
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playerCh = make(chan *Player)
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seStream *wav.Stream
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musicCh = make(chan *Player)
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seCh = make(chan *wav.Stream)
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mouseButtonState = map[ebiten.MouseButton]int{}
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mouseButtonState = map[ebiten.MouseButton]int{}
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keyState = map[ebiten.Key]int{}
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keyState = map[ebiten.Key]int{}
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)
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)
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@ -71,6 +76,33 @@ func playerBarRect() (x, y, w, h int) {
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return
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return
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}
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}
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func (p *Player) updateSE() error {
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if seStream == nil {
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return nil
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}
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if !ebiten.IsKeyPressed(ebiten.KeyP) {
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keyState[ebiten.KeyP] = 0
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return nil
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}
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keyState[ebiten.KeyP]++
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if keyState[ebiten.KeyP] != 1 {
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return nil
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}
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// Clone the stream
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b := &bytes.Buffer{}
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if _, err := seStream.Seek(0, 0); err != nil {
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return err
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}
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if _, err := io.Copy(b, seStream); err != nil {
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return err
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}
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sePlayer, err := audioContext.NewPlayer(bytes.NewReader(b.Bytes()))
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if err != nil {
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return err
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}
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return sePlayer.Play()
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}
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func (p *Player) updatePlayPause() error {
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func (p *Player) updatePlayPause() error {
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if p.audioPlayer == nil {
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if p.audioPlayer == nil {
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return nil
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return nil
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@ -115,17 +147,26 @@ func (p *Player) updateBar() error {
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func update(screen *ebiten.Image) error {
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func update(screen *ebiten.Image) error {
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audioContext.Update()
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audioContext.Update()
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if player == nil {
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if musicPlayer == nil {
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select {
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select {
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case player = <-playerCh:
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case musicPlayer = <-musicCh:
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default:
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default:
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}
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}
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}
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}
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if player != nil {
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if seStream == nil {
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if err := player.updateBar(); err != nil {
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select {
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case seStream = <-seCh:
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default:
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}
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}
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if musicPlayer != nil {
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if err := musicPlayer.updateBar(); err != nil {
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return err
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return err
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}
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}
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if err := player.updatePlayPause(); err != nil {
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if err := musicPlayer.updatePlayPause(); err != nil {
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return err
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}
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if err := musicPlayer.updateSE(); err != nil {
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return err
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return err
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}
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}
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}
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}
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@ -135,8 +176,8 @@ func update(screen *ebiten.Image) error {
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op.GeoM.Translate(float64(x), float64(y))
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op.GeoM.Translate(float64(x), float64(y))
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screen.DrawImage(playerBarImage, op)
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screen.DrawImage(playerBarImage, op)
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currentTimeStr := "00:00"
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currentTimeStr := "00:00"
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if player != nil {
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if musicPlayer != nil {
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c := player.audioPlayer.Current()
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c := musicPlayer.audioPlayer.Current()
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// Current Time
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// Current Time
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m := (c / time.Minute) % 100
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m := (c / time.Minute) % 100
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@ -145,7 +186,7 @@ func update(screen *ebiten.Image) error {
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// Bar
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// Bar
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cw, ch := playerCurrentImage.Size()
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cw, ch := playerCurrentImage.Size()
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cx := int(time.Duration(w)*c/player.total) + x - cw/2
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cx := int(time.Duration(w)*c/musicPlayer.total) + x - cw/2
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cy := y - (ch-h)/2
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cy := y - (ch-h)/2
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op := &ebiten.DrawImageOptions{}
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(float64(cx), float64(cy))
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op.GeoM.Translate(float64(cx), float64(cy))
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@ -154,8 +195,9 @@ func update(screen *ebiten.Image) error {
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msg := fmt.Sprintf(`FPS: %0.2f
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msg := fmt.Sprintf(`FPS: %0.2f
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Press S to toggle Play/Pause
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Press S to toggle Play/Pause
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Press P to play SE
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%s`, ebiten.CurrentFPS(), currentTimeStr)
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%s`, ebiten.CurrentFPS(), currentTimeStr)
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if player == nil {
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if musicPlayer == nil {
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msg += "\nNow Loading..."
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msg += "\nNow Loading..."
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}
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}
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ebitenutil.DebugPrint(screen, msg)
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ebitenutil.DebugPrint(screen, msg)
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}
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}
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func main() {
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func main() {
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// Use a FLAC file so far: I couldn't find any good OGG/Vorbis decoder in pure Go.
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wavF, err := ebitenutil.OpenFile("_resources/audio/jab.wav")
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f, err := ebitenutil.OpenFile("_resources/audio/ragtime.ogg")
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if err != nil {
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log.Fatal(err)
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}
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oggF, err := ebitenutil.OpenFile("_resources/audio/ragtime.ogg")
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if err != nil {
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if err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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// TODO: sampleRate should be obtained from the ogg file.
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audioContext = audio.NewContext(22050)
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audioContext = audio.NewContext(22050)
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// TODO: This doesn't work synchronously on browsers because of decoding. Fix this.
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go func() {
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go func() {
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s, err := vorbis.Decode(audioContext, f)
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s, err := wav.Decode(audioContext, wavF)
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if err != nil {
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log.Fatal(err)
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return
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}
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seCh <- s
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close(seCh)
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}()
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go func() {
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s, err := vorbis.Decode(audioContext, oggF)
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if err != nil {
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if err != nil {
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log.Fatal(err)
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log.Fatal(err)
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return
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return
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@ -182,11 +234,12 @@ func main() {
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log.Fatal(err)
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log.Fatal(err)
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return
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return
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}
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}
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playerCh <- &Player{
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musicCh <- &Player{
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audioPlayer: p,
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audioPlayer: p,
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total: s.Len(),
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total: s.Len(),
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}
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}
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close(playerCh)
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close(musicCh)
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// TODO: Is this goroutine-safe?
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p.Play()
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p.Play()
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}()
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}()
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Audio (Ebiten Demo)"); err != nil {
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Audio (Ebiten Demo)"); err != nil {
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86
exp/audio/wav/decode.go
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86
exp/audio/wav/decode.go
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// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package wav
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import (
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"bytes"
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"fmt"
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"io"
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"io/ioutil"
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"time"
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"github.com/hajimehoshi/ebiten/exp/audio"
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)
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const (
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headerSize = 44
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riffHeader = "RIFF"
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waveHeader = "WAVE"
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)
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type Stream struct {
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buf *bytes.Reader
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sampleRate int
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}
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func (s *Stream) Read(p []byte) (int, error) {
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return s.buf.Read(p)
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}
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func (s *Stream) Seek(offset int64, whence int) (int64, error) {
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return s.buf.Seek(offset, whence)
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}
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func (s *Stream) Len() time.Duration {
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const bytesPerSample = 4
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return time.Duration(s.buf.Len()/bytesPerSample) * time.Second / time.Duration(s.sampleRate)
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}
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func Decode(context *audio.Context, src io.Reader) (*Stream, error) {
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buf := make([]byte, headerSize)
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n, err := io.ReadFull(src, buf)
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if n != headerSize {
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return nil, fmt.Errorf("wav: invalid header")
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}
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if err != nil {
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return nil, err
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}
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if !bytes.Equal(buf[0:4], []byte(riffHeader)) {
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return nil, fmt.Errorf("wav: invalid header: RIFF not found")
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}
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if !bytes.Equal(buf[8:12], []byte(waveHeader)) {
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return nil, fmt.Errorf("wav: invalid header: WAVE not found")
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}
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channels, depth := buf[22], buf[34]
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if channels != 2 {
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return nil, fmt.Errorf("wav: invalid header: channel num must be 2")
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}
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if depth != 16 {
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return nil, fmt.Errorf("wav: invalid header: depth must be 16")
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}
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sampleRate := int(buf[24]) | int(buf[25])<<8 | int(buf[26])<<16 | int(buf[27]<<24)
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if context.SampleRate() != sampleRate {
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return nil, fmt.Errorf("wav: sample rate must be %d but %d", context.SampleRate(), sampleRate)
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}
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b, err := ioutil.ReadAll(src)
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if err != nil {
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return nil, err
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}
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s := &Stream{
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buf: bytes.NewReader(b),
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sampleRate: sampleRate,
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}
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return s, nil
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}
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