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internal/ui: refactoring: remove duplicated member variables
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@ -122,8 +122,6 @@ type userInterfaceImpl struct {
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fpsMode int32
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fpsMode int32
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renderRequester RenderRequester
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renderRequester RenderRequester
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renderThread *thread.OSThread
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m sync.RWMutex
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m sync.RWMutex
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}
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}
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@ -28,7 +28,6 @@ import (
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
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"github.com/hajimehoshi/ebiten/v2/internal/thread"
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)
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)
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type graphicsDriverCreatorImpl struct{}
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type graphicsDriverCreatorImpl struct{}
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@ -69,9 +68,6 @@ type userInterfaceImpl struct {
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egl egl
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egl egl
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mainThread *thread.OSThread
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renderThread *thread.OSThread
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m sync.Mutex
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m sync.Mutex
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}
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}
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