internal/ui: refactoring: remove duplicated member variables

This commit is contained in:
Hajime Hoshi 2023-10-29 19:25:02 +09:00
parent accb777f51
commit 27bc3e2487
2 changed files with 0 additions and 6 deletions

View File

@ -122,8 +122,6 @@ type userInterfaceImpl struct {
fpsMode int32 fpsMode int32
renderRequester RenderRequester renderRequester RenderRequester
renderThread *thread.OSThread
m sync.RWMutex m sync.RWMutex
} }

View File

@ -28,7 +28,6 @@ import (
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
"github.com/hajimehoshi/ebiten/v2/internal/thread"
) )
type graphicsDriverCreatorImpl struct{} type graphicsDriverCreatorImpl struct{}
@ -69,9 +68,6 @@ type userInterfaceImpl struct {
egl egl egl egl
mainThread *thread.OSThread
renderThread *thread.OSThread
m sync.Mutex m sync.Mutex
} }