diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index dd0ed31da..f2e80aeaf 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -56,10 +56,10 @@ You don't have to update existing files' license comments. ## Implementation details -See the [documents](https://ebiten.org/documents/implementation.html) about internal implementation. +See the [documents](https://ebitengine.org/en/documents/implementation.html) about internal implementation. ## Fixing the documentation -Ebitengine's documentations are managed at [ebiten/ebiten.org](https://github.com/ebiten/ebiten.org). +Ebitengine's documentations are managed at [ebiten/ebitengine.org](https://github.com/ebitengine/ebitengine.org). -Before submitting a documentation PR, read through the [README](https://github.com/ebiten/ebiten.org/blob/main/README.md) in that repo. +Before submitting a documentation PR, read through the [README](https://github.com/ebitengine/ebitengine.org/blob/main/README.md) in that repo. diff --git a/cmd/ebitenmobile/main.go b/cmd/ebitenmobile/main.go index 25b44bb56..df436ab3a 100644 --- a/cmd/ebitenmobile/main.go +++ b/cmd/ebitenmobile/main.go @@ -14,7 +14,7 @@ // ebitenmobile is a wrapper of gomobile for Ebitengine. // -// For the usage, see https://ebiten.org/documents/mobile.html. +// For the usage, see https://ebitengine.org/en/documents/mobile.html. // // gomobile's version is fixed by ebitenmobile. // You can specify gomobile's version by EBITENMOBILE_GOMOBILE environment variable. diff --git a/image.go b/image.go index 73196918c..bb7d8b77b 100644 --- a/image.go +++ b/image.go @@ -275,7 +275,7 @@ func (i *Image) adjustedRegion() graphicsdriver.Region { // Another case is when you use an offscreen as a render source. An offscreen // doesn't share the texture atlas with high probability. // -// For more performance tips, see https://ebiten.org/documents/performancetips.html +// For more performance tips, see https://ebitengine.org/en/documents/performancetips.html func (i *Image) DrawImage(img *Image, options *DrawImageOptions) { i.copyCheck() @@ -524,7 +524,7 @@ func init() { // // Vertex contains color values, which can be interpreted for any purpose by the shader. // -// For the details about the shader, see https://ebiten.org/documents/shader.html. +// For the details about the shader, see https://ebitengine.org/en/documents/shader.html. // // If len(indices) is not multiple of 3, DrawTrianglesShader panics. // @@ -658,7 +658,7 @@ func init() { // DrawRectShader draws a rectangle with the specified width and height with the specified shader. // -// For the details about the shader, see https://ebiten.org/documents/shader.html. +// For the details about the shader, see https://ebitengine.org/en/documents/shader.html. // // When one of the specified image is non-nil and is disposed, DrawRectShader panics. // diff --git a/mobile/mobile.go b/mobile/mobile.go index 3af39d29f..80319d60a 100644 --- a/mobile/mobile.go +++ b/mobile/mobile.go @@ -16,7 +16,7 @@ // // This package is used when you use `ebitenmobile bind`. // -// For usage, see https://ebiten.org/documents/mobile.html. +// For usage, see https://ebitengine.org/en/documents/mobile.html. package mobile import ( diff --git a/shader.go b/shader.go index b089ce145..950d0f550 100644 --- a/shader.go +++ b/shader.go @@ -21,7 +21,7 @@ import ( // Shader represents a compiled shader program. // -// For the details about the shader, see https://ebiten.org/documents/shader.html. +// For the details about the shader, see https://ebitengine.org/en/documents/shader.html. type Shader struct { shader *ui.Shader } @@ -30,7 +30,7 @@ type Shader struct { // // If the compilation fails, NewShader returns an error. // -// For the details about the shader, see https://ebiten.org/documents/shader.html. +// For the details about the shader, see https://ebitengine.org/en/documents/shader.html. func NewShader(src []byte) (*Shader, error) { ir, err := graphics.CompileShader(src) if err != nil {