mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 10:48:53 +01:00
ui: Fix logic: [NSApp mainWindow] can be nil when borderless
This commit is contained in:
parent
db4395d71b
commit
294bf855af
@ -23,15 +23,16 @@ package ui
|
||||
//
|
||||
// #import <AppKit/AppKit.h>
|
||||
//
|
||||
// static void currentMonitorPos(int* x, int* y) {
|
||||
// static void currentMonitorPos(void* windowPtr, int* x, int* y) {
|
||||
// NSScreen* screen = [NSScreen mainScreen];
|
||||
// NSWindow* window = [NSApp mainWindow];
|
||||
// if (windowPtr) {
|
||||
// NSWindow* window = (NSWindow*)windowPtr;
|
||||
// if ([window isVisible]) {
|
||||
// // When the window is visible, the window is already initialized.
|
||||
// // [NSScreen mainScreen] sometimes tells a lie when the window is put across monitors (#703).
|
||||
// // Use [[NSApp mainWindow] screen] instead.
|
||||
// screen = [window screen];
|
||||
// }
|
||||
// }
|
||||
// NSDictionary* screenDictionary = [screen deviceDescription];
|
||||
// NSNumber* screenID = [screenDictionary objectForKey:@"NSScreenNumber"];
|
||||
// CGDirectDisplayID aID = [screenID unsignedIntValue];
|
||||
@ -42,6 +43,8 @@ package ui
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"unsafe"
|
||||
|
||||
"github.com/go-gl/glfw/v3.2/glfw"
|
||||
)
|
||||
|
||||
@ -56,7 +59,9 @@ func adjustWindowPosition(x, y int) (int, int) {
|
||||
func (u *userInterface) currentMonitorImpl() *glfw.Monitor {
|
||||
x := C.int(0)
|
||||
y := C.int(0)
|
||||
C.currentMonitorPos(&x, &y)
|
||||
// Note: [NSApp mainWindow] is nil when it doesn't have its border. Use u.window here.
|
||||
win := unsafe.Pointer(u.window.GetCocoaWindow())
|
||||
C.currentMonitorPos(win, &x, &y)
|
||||
for _, m := range glfw.GetMonitors() {
|
||||
mx, my := m.GetPos()
|
||||
if int(x) == mx && int(y) == my {
|
||||
|
@ -122,6 +122,7 @@ func adjustWindowPosition(x, y int) (int, int) {
|
||||
}
|
||||
|
||||
func (u *userInterface) currentMonitorImpl() *glfw.Monitor {
|
||||
// TODO: Should we use u.window.GetWin32Window() here?
|
||||
w, err := getActiveWindow()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
|
Loading…
Reference in New Issue
Block a user