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audio: Use a null context on go2cpp
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parent
59567993c2
commit
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58
audio/context_js.go
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58
audio/context_js.go
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// Copyright 2020 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package audio
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import (
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"io"
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"syscall/js"
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"time"
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)
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type nullContext struct {
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sampleRate int
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}
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type nullPlayer struct {
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sampleRate int
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}
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func (c *nullContext) NewPlayer() io.WriteCloser {
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return &nullPlayer{
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sampleRate: c.sampleRate,
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}
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}
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func (c *nullContext) Close() error {
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return nil
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}
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func (p *nullPlayer) Write(data []byte) (int, error) {
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time.Sleep(time.Second * time.Duration(len(data)) / time.Duration(p.sampleRate*4))
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return len(data), nil
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}
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func (p *nullPlayer) Close() error {
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return nil
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}
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func newContextImpl(sampleRate int, initCh chan struct{}) context {
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if js.Global().Get("go2cpp").Truthy() {
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return &nullContext{
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sampleRate: sampleRate,
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}
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}
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return newOtoContext(sampleRate, initCh)
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}
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21
audio/context_notjs.go
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21
audio/context_notjs.go
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@ -0,0 +1,21 @@
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// Copyright 2020 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build !js
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package audio
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func newContextImpl(sampleRate int, initCh chan struct{}) context {
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return newOtoContext(sampleRate, initCh)
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}
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@ -21,7 +21,7 @@ import (
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"github.com/hajimehoshi/oto"
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"github.com/hajimehoshi/oto"
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)
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)
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func newContextImpl(sampleRate int, initCh chan struct{}) context {
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func newOtoContext(sampleRate int, initCh chan struct{}) *otoContext {
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return &otoContext{
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return &otoContext{
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sampleRate: sampleRate,
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sampleRate: sampleRate,
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initCh: initCh,
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initCh: initCh,
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