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mipmap: Avoid using the vertex backend when GopherJS is not used
The backend logic is especially for GopherJS. As the backend logic tends to consume a lot of memory, let's avoid this when possible. Updates #797
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385ff8efdf
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@ -68,10 +68,6 @@ func sameColors(c1, c2 color.RGBA, delta int) bool {
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abs(int(c1.A)-int(c2.A)) <= delta
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abs(int(c1.A)-int(c2.A)) <= delta
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}
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}
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func isGopherJS() bool {
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return web.IsBrowser() && runtime.GOOS != "js"
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}
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func TestImagePixels(t *testing.T) {
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func TestImagePixels(t *testing.T) {
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img0, img, err := openEbitenImage()
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img0, img, err := openEbitenImage()
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if err != nil {
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if err != nil {
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@ -549,7 +545,7 @@ func TestImageClear(t *testing.T) {
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func TestImageEdge(t *testing.T) {
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func TestImageEdge(t *testing.T) {
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// TODO: This test is not so meaningful after #1218. Do we remove this?
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// TODO: This test is not so meaningful after #1218. Do we remove this?
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if isGopherJS() {
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if web.IsGopherJS() {
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t.Skip("too slow on GopherJS")
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t.Skip("too slow on GopherJS")
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return
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return
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}
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}
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@ -903,7 +899,7 @@ func TestImageCopy(t *testing.T) {
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// Issue #611, #907
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// Issue #611, #907
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func TestImageStretch(t *testing.T) {
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func TestImageStretch(t *testing.T) {
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if isGopherJS() {
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if web.IsGopherJS() {
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t.Skip("too slow on GopherJS")
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t.Skip("too slow on GopherJS")
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return
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return
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}
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}
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@ -15,9 +15,8 @@
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package mipmap
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package mipmap
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import (
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import (
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"sync"
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"github.com/hajimehoshi/ebiten/internal/graphics"
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"github.com/hajimehoshi/ebiten/internal/graphics"
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"github.com/hajimehoshi/ebiten/internal/web"
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)
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)
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var (
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var (
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@ -29,11 +28,10 @@ var (
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type verticesBackend struct {
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type verticesBackend struct {
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backend []float32
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backend []float32
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head int
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head int
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m sync.Mutex
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}
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}
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func (v *verticesBackend) slice(n int, last bool) []float32 {
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func (v *verticesBackend) slice(n int, last bool) []float32 {
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v.m.Lock()
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// As this is called only from GopherJS, mutex is not required.
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need := n * graphics.VertexFloatNum
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need := n * graphics.VertexFloatNum
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if l := len(v.backend); v.head+need > l {
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if l := len(v.backend); v.head+need > l {
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@ -51,13 +49,15 @@ func (v *verticesBackend) slice(n int, last bool) []float32 {
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} else {
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} else {
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v.head += need
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v.head += need
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}
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}
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v.m.Unlock()
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return s
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return s
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}
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}
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func vertexSlice(n int, last bool) []float32 {
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func vertexSlice(n int, last bool) []float32 {
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if web.IsGopherJS() {
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// In GopherJS, allocating memory by make is expensive. Use the backend instead.
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return theVerticesBackend.slice(n, last)
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return theVerticesBackend.slice(n, last)
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}
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return make([]float32, n*graphics.VertexFloatNum)
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}
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}
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func quadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32, last bool) []float32 {
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func quadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32, last bool) []float32 {
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@ -17,6 +17,7 @@
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package web
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package web
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import (
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import (
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"runtime"
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"strings"
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"strings"
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"syscall/js"
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"syscall/js"
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)
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)
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@ -25,6 +26,10 @@ func IsBrowser() bool {
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return true
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return true
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}
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}
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func IsGopherJS() bool {
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return IsBrowser() && runtime.GOOS != "js"
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}
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var (
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var (
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userAgent = js.Global().Get("navigator").Get("userAgent").String()
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userAgent = js.Global().Get("navigator").Get("userAgent").String()
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@ -20,6 +20,10 @@ func IsBrowser() bool {
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return false
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return false
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}
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}
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func IsGopherJS() bool {
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return false
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}
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func IsIOSSafari() bool {
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func IsIOSSafari() bool {
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return false
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return false
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}
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}
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