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audio: Add comment at NewInfiniteLoopWithIntro about the noises
Updates #1888
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@ -45,6 +45,12 @@ func NewInfiniteLoop(src io.ReadSeeker, length int64) *InfiniteLoop {
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// NewInfiniteLoopWithIntro creates a new infinite loop stream with an intro part.
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// NewInfiniteLoopWithIntro creates a new infinite loop stream with an intro part.
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// NewInfiniteLoopWithIntro accepts a source stream src, introLength in bytes and loopLength in bytes.
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// NewInfiniteLoopWithIntro accepts a source stream src, introLength in bytes and loopLength in bytes.
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//
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// If the loop's total length is exactly the same as src's length, you might hear noises around the loop joint.
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// This noise can be heard especially when src is decoded from a lossy compression format like Ogg/Vorbis and MP3.
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// In this case, try to add more (about 0.1[s]) data to src after the loop end.
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// If src has data after the loop end, an InfiniteLoop uses part of the data to blend with the loop start
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// to make the loop joint smooth.
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func NewInfiniteLoopWithIntro(src io.ReadSeeker, introLength int64, loopLength int64) *InfiniteLoop {
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func NewInfiniteLoopWithIntro(src io.ReadSeeker, introLength int64, loopLength int64) *InfiniteLoop {
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return &InfiniteLoop{
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return &InfiniteLoop{
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src: src,
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src: src,
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