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audio: Replace 'for' with 'if' as preparation to avoid goroutine
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@ -100,7 +100,7 @@ func (p *player) proceed() error {
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p.alBuffers = append(p.alBuffers, bufs...)
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}
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for 0 < len(p.alBuffers) {
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if 0 < len(p.alBuffers) {
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n, err := p.source.Read(tmpBuffer)
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if 0 < n {
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buf := p.alBuffers[0]
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@ -130,7 +130,6 @@ func (p *player) proceed() error {
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return nil
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}
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// TODO: When is this called? Can we remove this?
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func (p *player) close() error {
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if err := al.Error(); err != 0 {
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return fmt.Errorf("audio: error before closing: %d", err)
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@ -116,6 +116,7 @@ func newPlayer(src io.Reader, sampleRate int) (*player, error) {
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}
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func (p *player) proceed() error {
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// TODO: Read should be called only when there are buffers available?
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b := make([]byte, bufferSize)
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n, err := p.src.Read(b)
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if 0 < n {
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